Searched refs:getColorUint8Array (Results 1 – 18 of 18) sorted by relevance
| /test/xts/acts/graphic/webGL/entry/src/ohosTest/js/test/ |
| D | WebGL2.texture.js | 19 import {checkError, createProgram, getColorUint8Array,clear,WEBGL2_FRAGMENT_SHADER_DEMO} from './We… 118 let image = getColorUint8Array(120, 120, 255, 0, 0, 255); 142 let image = getColorUint8Array(120, 120, 255, 0, 0, 255); 159 let image = getColorUint8Array(120, 120, 255, 0, 0, 255); 176 let image = getColorUint8Array(120, 120, 255, 0, 0, 255); 193 let image = getColorUint8Array(120, 120, 255, 0, 0, 255); 210 let image = getColorUint8Array(120, 120, 255, 0, 0, 255); 232 … let arr = getColorUint8Array(128, 128, colors[i][0], colors[i][1], colors[i][2], 255); 397 …let arr = getColorUint8Array(width, height, colors[i][0], colors[i][1], colors[i][2], colors[i][3]… 573 …let arr = getColorUint8Array(width, height, colors[i][0], colors[i][1], colors[i][2], colors[i][3]… [all …]
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| D | WebGL2.js | 111 export function getColorUint8Array(width, height, red, green, blue, alpha) { function
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| D | WebGL2.query.js | 19 import {checkError, createProgram, getColorUint8Array,clear,WEBGL2_FRAGMENT_SHADER_DEMO} from './We…
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| D | WebGL1.program.js | 19 import {checkError, createProgram, getColorUint8Array} from './WebGL1';
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| D | WebGL2.sync.js | 19 import {checkError, createProgram, getColorUint8Array,clear,WEBGL2_FRAGMENT_SHADER_DEMO} from './We…
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| D | WebGL1.shader.js | 19 import {checkError, createProgram, getColorUint8Array} from './WebGL1';
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| D | WebGL2.sampler.js | 19 import {checkError, createProgram, getColorUint8Array,clear,WEBGL2_FRAGMENT_SHADER_DEMO} from './We…
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| D | WebGL1.enum.js | 19 import {checkError, createProgram, getColorUint8Array} from './WebGL1';
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| D | WebGL2.buffer.js | 19 import {checkError, createProgram, getColorUint8Array,clear,WEBGL2_FRAGMENT_SHADER_DEMO} from './We… 578 …data.set(getColorUint8Array(width, height, colors[i][0], colors[i][1], colors[i][2], colors[i][3])… 852 …e2D(gl.TEXTURE_2D, 0, gl.RGBA, 4, 4, 0, gl.RGBA, gl.UNSIGNED_BYTE, getColorUint8Array(4, 4, 255, 0…
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| D | WebGL2.transform.js | 19 import {checkError, createProgram, getColorUint8Array,clear,WEBGL2_FRAGMENT_SHADER_DEMO} from './We…
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| D | WebGL2.enum.js | 19 import {checkError, createProgram, getColorUint8Array,clear,WEBGL2_FRAGMENT_SHADER_DEMO} from './We…
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| D | WebGL2.vertex.js | 19 import {checkError, createProgram, getColorUint8Array,clear,WEBGL2_FRAGMENT_SHADER_DEMO} from './We…
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| D | WebGL1.buffer.js | 19 import {checkError, createProgram, getColorUint8Array} from './WebGL1';
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| D | WebGL1.uniform.js | 19 import {checkError, createProgram, getColorUint8Array} from './WebGL1';
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| D | WebGL2.uniform.js | 19 import {checkError, createProgram, getColorUint8Array,clear,WEBGL2_FRAGMENT_SHADER_DEMO} from './We…
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| D | WebGL1.attribute.js | 19 import {checkError, createProgram, getColorUint8Array} from './WebGL1';
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| D | WebGL1.common.js | 19 import {checkError, createProgram, getColorUint8Array} from './WebGL1';
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| D | WebGL1.texture.js | 19 import {checkError, createProgram, getColorUint8Array} from './WebGL1';
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