Searched refs:m_geometry_shader_code_input_lines_with_adjacency (Results 1 – 2 of 2) sorted by relevance
123 …t char* const GeometryShader_gl_in_ArrayLengthTest::m_geometry_shader_code_input_lines_with_adjace… member in glcts::GeometryShader_gl_in_ArrayLengthTest594 …GL_POINTS, m_geometry_shader_code_input_lines_with_adjacency, m_geometry_shader_code_output_points… in init()617 4 /* expected array length */, GL_LINES, m_geometry_shader_code_input_lines_with_adjacency, in init()
194 static const glw::GLchar* const m_geometry_shader_code_input_lines_with_adjacency; member in glcts::GeometryShader_gl_in_ArrayLengthTest