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Searched +defs:compile +defs:mode (Results 1 – 12 of 12) sorted by relevance

/third_party/mesa3d/src/amd/compiler/tests/
Dglsl_scraper.py130 def compile(self): member in Shader
272 def open_file(name, mode): argument
/third_party/littlefs/scripts/
Dtest.py38 def openio(path, mode='r', buffering=-1): argument
233 def compile(test_paths, **args): function
Dbench.py38 def openio(path, mode='r', buffering=-1): argument
225 def compile(bench_paths, **args): function
/third_party/python/Lib/distutils/
Dccompiler.py511 def compile(self, sources, output_dir=None, macros=None, member in CCompiler
915 def mkpath (self, name, mode=0o777): argument
/third_party/node/tools/inspector_protocol/jinja2/
Denvironment.py554 def compile(self, source, name=None, filename=None, raw=False, member in Environment
683 def write_file(filename, data, mode): argument
/third_party/skia/src/gpu/dawn/
DGrDawnGpu.cpp82 static wgpu::FilterMode to_dawn_mipmap_mode(GrSamplerState::MipmapMode mode) { in to_dawn_mipmap_mode()
468 bool GrDawnGpu::compile(const GrProgramDesc&, const GrProgramInfo&) { in compile() function in GrDawnGpu
/third_party/glslang/glslang/MachineIndependent/
DShaderLang.cpp1712 virtual bool compile(TIntermNode*, int = 0, EProfile = ENoProfile) { return true; } in compile() function in glslang::TDeferredCompiler
1836 void TShader::setTextureSamplerTransformMode(EShTextureSamplerTransformMode mode) { intermediate->s… in setTextureSamplerTransformMode()
/third_party/skia/third_party/externals/spirv-cross/
Dspirv_cross.cpp73 string Compiler::compile() in compile() function in Compiler
2068 void Compiler::set_execution_mode(ExecutionMode mode, uint32_t arg0, uint32_t arg1, uint32_t arg2) in set_execution_mode()
2094 void Compiler::unset_execution_mode(ExecutionMode mode) in unset_execution_mode()
2134 uint32_t Compiler::get_execution_mode_argument(spv::ExecutionMode mode, uint32_t index) const in get_execution_mode_argument()
/third_party/vk-gl-cts/external/openglcts/modules/common/
DglcViewportArrayTests.cpp394 void Utils::program::compile(GLuint shader_id, const GLchar* source) const in compile() function in glcts::ViewportArray::Utils::program
3281 GLenum mode = 0; in setup2x2Viewport() local
/third_party/typescript/src/lib/
Dwebworker.generated.d.ts311 mode?: LockMode; property
322 mode?: LockMode; property
489 mode?: ReadableStreamReaderMode; property
534 mode?: RequestMode; property
2225 readonly mode: IDBTransactionMode; property
2305 readonly mode: LockMode; property
2984 readonly mode: RequestMode; property
5939 function compile(bytes: BufferSource): Promise<Module>; function
/third_party/typescript/lib/
Dlib.webworker.d.ts331 mode?: LockMode; property
342 mode?: LockMode; property
509 mode?: ReadableStreamReaderMode; property
554 mode?: RequestMode; property
2245 readonly mode: IDBTransactionMode; property
2325 readonly mode: LockMode; property
3004 readonly mode: RequestMode; property
5959 function compile(bytes: BufferSource): Promise<Module>; function
/third_party/typescript/tests/lib/
Dlib.d.ts868 compile(): RegExp; method
11110 mode: string; property
12866 mode: SVGAnimatedEnumeration; property
14383 mode: string; property
14630 mode: any; property