README_zh.md
1# Native Window
2
3### 介绍
4
5本示例中主要介绍开发者在利用[Native XComponent](https://docs.openharmony.cn/pages/v4.1/zh-cn/application-dev/reference/apis-arkui/arkui-ts/ts-basic-components-xcomponent.md)来获取[NativeWindow](https://docs.openharmony.cn/pages/v4.0/zh-cn/application-dev/reference/native-apis/_native_window.md)实例,通过数据填充改变矩形框颜色。并提供从[NativeImage](https://docs.openharmony.cn/pages/v4.1/zh-cn/application-dev/reference/apis-arkgraphics2d/_o_h___native_image.md)中获取NativeWindow进行buffer轮转的案例,通过NativeWindow生产buffer来触发NativeImage的可用帧回调。
6
7### 效果预览
8
9| 主页 | 改变矩形框颜色 | 生产buffer | 获取可用帧回调次数 |
10|----------------------------------------------|---------------------------------------------------|---------------------------------------------------|-----------------------------------------------------------|
11|  |  |  |  |
12| attachbuffer | detachbuffer | fit模式(手机) | 拉伸模式(手机) |
13|  |  |  |  |
14
15
16使用说明
17
181. 安装编译生成的hap包,并打开应用;
192. 点击页面底部“Chaneg Color”按钮,矩形框填充区域将改变颜色,黄蓝切换;
203. 点击页面底部“produce buffer”按钮,NativeWindow将生产数据并发送给NativeImage,页面展示了生产buffer的次数;
214. 点击页面底部“update available buffer count”按钮,将展示NativeImage收到的可用帧回调次数。
225. 点击页面底部“update bufferqueuesize, attachedbuffer, cachebuffer"按钮,将更新三项数值,分别是NativeWindow的buffer队列容量,attach到NativeWindow的buffer数量,缓存区buffer数量。
236. 点击页面底部”attachbuffer“, 在cachebuffer大于0时将buffer添加到nativewindow中,attachedbuffer数值加1,cachebuffer数值减1;cachebuffer为0时不做处理。(需要点第五步按钮更新数值)
247. 点击页面底部”detachbuffer", 在attachedbuffer大于0时将buffer添加到缓存区cachebuffer中,attachedbuffer数值减1,cachebuffer数值加1; attachedbuffer为0时不做处理。(需要点第五步按钮更新数值)
258. 点击页面顶部"Change ScalingMode"按钮,在支持fit模式的设备可以切换色块居中显示或平铺显示,开发板不支持fit模式。
26
27### 工程目录
28
29```
30├──entry/src/main
31│ ├──cpp // C++代码区
32│ │ ├──CMakeLists.txt // CMake配置文件
33│ │ ├──logger_common.h // 日志封装定义文件
34│ │ ├──NativeImageAdaptor.cpp // NativeImage功能适配模块
35│ │ ├──NativeRender.cpp // NativeWindow和XComponentContext联合显示模块
36│ ├──ets // ets代码区
37│ │ ├──entryability
38│ │ │ ├──EntryAbility.ts // 程序入口类
39| | ├──interface
40│ │ │ └──NativeWindowContext.ts // NativeWindowContext
41│ │ └──pages // 页面文件
42│ │ └──Index.ets // 主界面
43| ├──resources // 资源文件目录
44```
45
46### 具体实现
47
481.通过在IDE中创建Native c++ 工程,在c++代码中定义对外接口为DrawColor,在js侧调用该接口可改变窗口颜色;
492.从NativeImage中创建NativeWindow,在c++代码中定义对外接口为ProduceBuffer,js调用该接口后,NativeWindow会生产buffer并将该buffer flush给NativeImage,之后NativeImage将收到可用帧的回调;
503.js侧调用GetAvailableCount接口,可以获取回调触发次数,并展示在界面上,正常情况下FlushBuffer的次数和可用帧回调触发次数一致;
514.在c++代码中定义对外接口AttachBuffer,js侧调用该接口后,当缓存区cachebuffer数量大于0时,会添加1个cachebuffer到NativeWindow中,cachebuffer数量为0时不操作;
525.js侧调用DetachBuffer接口,当NativeWindow的attachedbuffer数量大于0时,会将NativeWindow中的buffer移除,放置到缓存区中,当attachedbuffer为0时不操作;
536.js侧调用GetBufferQueueSize、GetAttachBufferCount、GetCacheBufferCount接口时,将获取当前NativeWindow的bufferqueue容量、已经attach到nativewindow的buffer数量,缓存区buffer数量
547.js侧调用ChangeScalingMode接口,c++代码中会切换DrawColor的scalingmode,切换显示模式
55
56源码参考:[cpp目录](entry/src/main/cpp)下的文件。
57
58涉及到的相关接口:
59
60
61| 接口名 | 描述 |
62| -------- | -------- |
63| OH_NativeWindow_CreateNativeWindow (void *pSurface) | 创建OHNativeWindow实例,每次调用都会产生一个新的OHNativeWindow实例 |
64| OH_NativeWindow_DestroyNativeWindow (OHNativeWindow *window) | 将OHNativeWindow对象的引用计数减1,当引用计数为0的时候,该OHNativeWindow对象会被析构掉 |
65| OH_NativeWindow_CreateNativeWindowBufferFromNativeBuffer (OH_NativeBuffer *nativeBuffer) | 创建OHNativeWindowBuffer实例,每次调用都会产生一个新的OHNativeWindowBuffer实例 |
66| OH_NativeWindow_DestroyNativeWindowBuffer (OHNativeWindowBuffer *buffer) | 将OHNativeWindowBuffer对象的引用计数减1,当引用计数为0的时候,该OHNativeWindowBuffer对象会被析构掉 |
67| OH_NativeWindow_NativeWindowRequestBuffer (OHNativeWindow *window, OHNativeWindowBuffer **buffer, int *fenceFd) | 通过OHNativeWindow对象申请一块OHNativeWindowBuffer,用以内容生产 |
68| OH_NativeWindow_NativeWindowFlushBuffer (OHNativeWindow *window, OHNativeWindowBuffer *buffer, int fenceFd, Region region) | 通过OHNativeWindow将生产好内容的OHNativeWindowBuffer放回到Buffer队列中,用以内容消费 |
69| OH_NativeWindow_GetLastFlushedBuffer (OHNativeWindow *window, OHNativeWindowBuffer **buffer) | 从OHNativeWindow获取上次送回到buffer队列中的OHNativeWindowBuffer |
70| OH_NativeWindow_NativeWindowHandleOpt (OHNativeWindow *window, int code,...) | 设置/获取OHNativeWindow的属性,包括设置/获取宽高、内容格式等 |
71| OH_NativeWindow_GetBufferHandleFromNative (OHNativeWindowBuffer *buffer) | 通过OHNativeWindowBuffer获取该buffer的BufferHandle指针 |
72| OH_NativeBuffer_SetColorSpace (OH_NativeBuffer *buffer, OH_NativeBuffer_ColorSpace colorSpace) | 为OH_NativeBuffer设置颜色空间属性 |
73| OH_NativeImage_SetOnFrameAvailableListener (OH_NativeImage *image, OH_OnFrameAvailableListener listener) | 设置帧可用回调 |
74| OH_NativeImage_UnsetOnFrameAvailableListener (OH_NativeImage *image) | 取消设置帧可用回调 |
75| OH_NativeImage_AcquireNativeWindow (OH_NativeImage *image) | 获取与OH_NativeImage相关联的OHNativeWindow指针。 该OHNativeWindow后续不再需要时需要调用OH_NativeWindow_DestroyNativeWindow释放 |
76| OH_NativeWindow_GetSurfaceId (OHNativeWindow *window, uint64_t *surfaceId) | 获取surfaceId |
77| OH_NativeWindow_CreateNativeWindowFromSurfaceId (uint64_t surfaceId, OHNativeWindow **window) | 通过surfaceId获取对应的OHNativeWindow |
78| OH_NativeBuffer_MapPlanes (OH_NativeBuffer *buffer, void **virAddr, OH_NativeBuffer_Planes *outPlanes) | 将OH_NativeBuffer对应的多通道ION内存映射到进程空间 |
79| OH_NativeBuffer_FromNativeWindowBuffer (OHNativeWindowBuffer *nativeWindowBuffer, OH_NativeBuffer **buffer) | 将OHNativeWindowBuffer实例转换为OH_NativeBuffer实例 |
80| OH_NativeWindow_NativeWindowAttachBuffer(OHNativeWindow *window, OHNativeWindowBuffer *buffer) | 将缓存区OHNativeWindowBuffer添加到OHNativeWindow中 |
81| OH_NativeWindow_NativeWindowDetachBuffer(OHNativeWindow *window, OHNativeWindowBuffer *buffer) | 将OHNativeWindow中的buffer移除,放置到缓存区中 |
82| OH_NativeWindow_WriteToParcel(OHNativeWindow* window, OHIPCParcel* parcel)| 向OHIPCParcel对象中写入一个OHNativeWindow对象|
83| OH_NativeWindow_ReadFromParcel(OHIPCParcel *parcel, OHNativeWindow **window)| 从OHIPCParcel对象中读取一个OHNativeWindow对象|
84| OH_NativeWindow_NativeWindowSetScalingModeV2(OHNativeWindow *window, OHScalingModeV2 scalingMode)| 为OHNativeWindow设置显示模式|
85
86详细的接口说明请参考[NativeWindow](https://docs.openharmony.cn/pages/v4.1/zh-cn/application-dev/reference/apis-arkgraphics2d/_o_h___native_image.md),[NativeImage](https://docs.openharmony.cn/pages/v4.1/zh-cn/application-dev/reference/apis-arkgraphics2d/_o_h___native_image.md),[NativeBuffer](https://docs.openharmony.cn/pages/v4.0/zh-cn/application-dev/reference/native-apis/_o_h___native_buffer.md)。
87
88### 相关权限
89
90不涉及。
91
92### 依赖
93
94XComponent NativeWindow NativeImage EGL。
95
96### 约束与限制
97
981. 本示例仅支持标准系统上运行;
992. 本示例为Stage模型,已适配API version 12版本SDK,SDK版本号5.0.0.19及以上版本,镜像版本号支持5.0.0.19及以上版本;
1003. 本示例需要使用DevEco Studio 4.0 Beta2 版本号(4.1.3.400)及以上版本才可编译运行。
101### 下载
102
103如需单独下载本工程,执行如下命令:
104
105```
106git init
107git config core.sparsecheckout true
108echo code/BasicFeature/Native/NdkNativeWindow/ > .git/info/sparse-checkout
109git remote add origin https://gitee.com/openharmony/applications_app_samples.git
110git pull origin master
111```
112