/* * Copyright (c) 2024 Huawei Device Co., Ltd. * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ /** * @addtogroup Drawing * @{ * * @brief Provides functions such as 2D graphics rendering, text drawing, and image display. * * @syscap SystemCapability.Graphic.Graphic2D.NativeDrawing * * @since 8 * @version 1.0 */ /** * @file drawing_shadow_layer.h * * @brief Declares functions related to the ShadowLayer object in the drawing module. * * @kit ArkGraphics2D * @library libnative_drawing.so * @syscap SystemCapability.Graphic.Graphic2D.NativeDrawing * @since 12 * @version 1.0 */ #ifndef C_INCLUDE_DRAWING_SHADOW_LAYER_H #define C_INCLUDE_DRAWING_SHADOW_LAYER_H #include "drawing_types.h" #ifdef __cplusplus extern "C" { #endif /** * @brief Creates an OH_Drawing_ShadowLayer object. * * @syscap SystemCapability.Graphic.Graphic2D.NativeDrawing * @param blurRadius Indicates the blur radius of the shadow. * @param x Indicates the offset point on x-axis. * @param y Indicates the offset point on y-axis. * @param color Indicates the shadow color. * @return Returns the pointer to the OH_Drawing_ShadowLayer object created. * @since 12 * @version 1.0 */ OH_Drawing_ShadowLayer* OH_Drawing_ShadowLayerCreate(float blurRadius, float x, float y, uint32_t color); /** * @brief Destroys an OH_Drawing_ShadowLayer object and reclaims the memory occupied by the object. * * @syscap SystemCapability.Graphic.Graphic2D.NativeDrawing * @param shadowLayer Indicates the pointer to an OH_Drawing_ShadowLayer object. * @since 12 * @version 1.0 */ void OH_Drawing_ShadowLayerDestroy(OH_Drawing_ShadowLayer* shadowLayer); #ifdef __cplusplus } #endif /** @} */ #endif