Home
last modified time | relevance | path

Searched defs:CI2 (Results 1 – 5 of 5) sorted by relevance

/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Transforms/Utils/
DLowerSwitch.cpp123 const ConstantInt* CI2 = cast<const ConstantInt>(C2.High); in operator ()() local
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/IR/
DConstantFold.cpp1125 if (ConstantInt *CI2 = dyn_cast<ConstantInt>(C2)) { in ConstantFoldBinaryInstruction() local
1245 if (ConstantInt *CI2 = dyn_cast<ConstantInt>(C2)) { in ConstantFoldBinaryInstruction() local
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Transforms/InstCombine/
DInstCombineCompares.cpp1256 ConstantInt *CI2, ConstantInt *CI1, in processUGT_ADDCST_ADD()
1448 ConstantInt *CI, *CI2; // I = icmp ugt (add (add A, B), CI2), CI in foldICmpWithConstant() local
DInstCombineCasts.cpp234 const CastInst *CI2) { in isEliminableCastPair()
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Transforms/Vectorize/
DSLPVectorizer.cpp3015 CallInst *CI2 = dyn_cast<CallInst>(V); in buildTree_rec() local
3063 auto *CI2 = cast<CallInst>(V); in buildTree_rec() local