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Searched defs:GLES1ShaderState (Results 1 – 2 of 2) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/
DGLES1Renderer.h56 struct GLES1ShaderState struct
64 GLES1StateEnabledBitSet mGLES1StateEnabled;
66 using BoolLightArray = bool[kLightCount];
67 using BoolTexArray = bool[kTexUnitCount];
68 using BoolClipPlaneArray = bool[kClipPlaneCount];
69 using IntTexArray = int[kTexUnitCount];
71 BoolTexArray tex2DEnables = {false, false, false, false};
72 BoolTexArray texCubeEnables = {false, false, false, false};
74 IntTexArray tex2DFormats = {GL_RGBA, GL_RGBA, GL_RGBA, GL_RGBA};
76 IntTexArray texEnvModes = {};
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DGLES1Renderer.cpp34 GLES1ShaderState::GLES1ShaderState(const GLES1ShaderState &other) in GLES1ShaderState() function in gl::GLES1ShaderState