| /third_party/skia/third_party/externals/brotli/c/common/ |
| D | context.h | 111 #define BROTLI_CONTEXT(P1, P2, LUT) ((LUT)[P1] | ((LUT) + 256)[P2]) argument
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| /third_party/node/deps/brotli/c/common/ |
| D | context.h | 111 #define BROTLI_CONTEXT(P1, P2, LUT) ((LUT)[P1] | ((LUT) + 256)[P2]) argument
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| /third_party/ffmpeg/libavfilter/ |
| D | vf_morpho.c | 63 typedef struct LUT { struct 74 } LUT; argument
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| D | vf_histeq.c | 64 int LUT[256]; ///< lookup table derived from histogram[] member
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| /third_party/skia/third_party/externals/tint/tools/src/lut/ |
| D | lut.go | 26 type LUT interface { interface
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| /third_party/ffmpeg/libavcodec/ |
| D | vble.c | 49 static const uint8_t LUT[256] = { in vble_unpack() local
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| D | nellymoserenc.c | 204 #define find_best(val, table, LUT, LUT_add, LUT_size) \ argument
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| /third_party/skia/third_party/externals/swiftshader/third_party/llvm-subzero/include/llvm/ADT/ |
| D | StringExtras.h | 66 static const char *const LUT = "0123456789ABCDEF"; in toHex() local
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| /third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/include/llvm/ADT/ |
| D | StringExtras.h | 142 static const char *const LUT = "0123456789ABCDEF"; variable
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| /third_party/skia/third_party/externals/swiftshader/src/Shader/ |
| D | PixelRoutine.cpp | 2668 Pointer<Byte> LUT = constants + OFFSET(Constants,sRGBtoLinear12_16); in sRGBtoLinear16_12_16() local 2701 Pointer<Byte> LUT = constants + OFFSET(Constants,linearToSRGB12_16); in linearToSRGB12_16() local
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| D | SamplerCore.cpp | 2536 Pointer<Byte> LUT = Pointer<Byte>(constants + OFFSET(Constants,sRGBtoLinear8_16)); in sRGBtoLinear16_8_16() local 2548 Pointer<Byte> LUT = Pointer<Byte>(constants + OFFSET(Constants,sRGBtoLinear6_16)); in sRGBtoLinear16_6_16() local 2560 Pointer<Byte> LUT = Pointer<Byte>(constants + OFFSET(Constants,sRGBtoLinear5_16)); in sRGBtoLinear16_5_16() local
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| /third_party/skia/third_party/externals/swiftshader/src/Pipeline/ |
| D | PixelRoutine.cpp | 3217 Pointer<Byte> LUT = constants + OFFSET(Constants, sRGBtoLinear12_16); in sRGBtoLinear16_12_16() local 3250 Pointer<Byte> LUT = constants + OFFSET(Constants, linearToSRGB12_16); in linearToSRGB12_16() local
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| D | SamplerCore.cpp | 2497 Pointer<Byte> LUT = Pointer<Byte>(constants + OFFSET(Constants, sRGBtoLinearFF_FF00)); in sRGBtoLinearFF00() local
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| /third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Target/X86/ |
| D | X86ISelLowering.cpp | 25527 const int LUT[16] = {/* 0 */ 4, /* 1 */ 3, /* 2 */ 2, /* 3 */ 2, in LowerVectorCTLZInRegLUT() local 27780 const int LUT[16] = {/* 0 */ 0, /* 1 */ 1, /* 2 */ 1, /* 3 */ 2, in LowerVectorCTPOPInRegLUT() local
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