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Searched defs:PhysicalDeviceShaderFloat16Int8Features (Results 1 – 2 of 2) sorted by relevance

/third_party/skia/third_party/externals/swiftshader/include/vulkan/
Dvulkan_structs.hpp52051 struct PhysicalDeviceShaderFloat16Int8Features struct
52053 using NativeType = VkPhysicalDeviceShaderFloat16Int8Features;
52055 static const bool allowDuplicate = false;
52056 static VULKAN_HPP_CONST_OR_CONSTEXPR StructureType structureType =
52061 PhysicalDeviceShaderFloat16Int8Features( VULKAN_HPP_NAMESPACE::Bool32 shaderFloat16_ = {}, in PhysicalDeviceShaderFloat16Int8Features() function
52070PhysicalDeviceShaderFloat16Int8Features( VkPhysicalDeviceShaderFloat16Int8Features const & rhs ) V… in PhysicalDeviceShaderFloat16Int8Features() function
52082 …*this = *reinterpret_cast<VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderFloat16Int8Features const *>( … in operator =()
52087 PhysicalDeviceShaderFloat16Int8Features & setPNext( void * pNext_ ) VULKAN_HPP_NOEXCEPT in setPNext()
52094 setShaderFloat16( VULKAN_HPP_NAMESPACE::Bool32 shaderFloat16_ ) VULKAN_HPP_NOEXCEPT in setShaderFloat16()
52101 setShaderInt8( VULKAN_HPP_NAMESPACE::Bool32 shaderInt8_ ) VULKAN_HPP_NOEXCEPT in setShaderInt8()
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/third_party/vulkan-headers/include/vulkan/
Dvulkan_structs.hpp82117 struct PhysicalDeviceShaderFloat16Int8Features struct
82119 using NativeType = VkPhysicalDeviceShaderFloat16Int8Features;
82121 static const bool allowDuplicate = false;
82122 …R_CONSTEXPR StructureType structureType = StructureType::ePhysicalDeviceShaderFloat16Int8Features;
82125 …VULKAN_HPP_CONSTEXPR PhysicalDeviceShaderFloat16Int8Features( VULKAN_HPP_NAMESPACE::Bool32 shaderF… in PhysicalDeviceShaderFloat16Int8Features() function
82136PhysicalDeviceShaderFloat16Int8Features( VkPhysicalDeviceShaderFloat16Int8Features const & rhs ) V… in PhysicalDeviceShaderFloat16Int8Features() function
82146 …*this = *reinterpret_cast<VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderFloat16Int8Features const *>( … in operator =()
82151 …ONSTEXPR_14 PhysicalDeviceShaderFloat16Int8Features & setPNext( void * pNext_ ) VULKAN_HPP_NOEXCEPT in setPNext()
82157 …6Int8Features & setShaderFloat16( VULKAN_HPP_NAMESPACE::Bool32 shaderFloat16_ ) VULKAN_HPP_NOEXCEPT in setShaderFloat16()
82163 …Float16Int8Features & setShaderInt8( VULKAN_HPP_NAMESPACE::Bool32 shaderInt8_ ) VULKAN_HPP_NOEXCEPT in setShaderInt8()
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