Searched defs:baseDescriptor (Results 1 – 12 of 12) sorted by relevance
20 D3D12_GPU_DESCRIPTOR_HANDLE baseDescriptor, in GPUDescriptorHeapAllocation()
113 D3D12_CPU_DESCRIPTOR_HANDLE baseDescriptor) { in SetRenderTargetView()120 void RenderPassBuilder::SetDepthStencilView(D3D12_CPU_DESCRIPTOR_HANDLE baseDescriptor) { in SetDepthStencilView()
21 D3D12_CPU_DESCRIPTOR_HANDLE baseDescriptor, in CPUDescriptorHeapAllocation()
117 const D3D12_CPU_DESCRIPTOR_HANDLE baseDescriptor = allocation->OffsetFrom(0, 0); in Deallocate() local
493 const D3D12_GPU_DESCRIPTOR_HANDLE baseDescriptor = group->GetBaseViewDescriptor(); in ApplyBindGroup() local503 const D3D12_GPU_DESCRIPTOR_HANDLE baseDescriptor = in ApplyBindGroup() local1211 const D3D12_CPU_DESCRIPTOR_HANDLE baseDescriptor = rtvAllocation.GetBaseDescriptor(); in SetupRenderPass() local1252 const D3D12_CPU_DESCRIPTOR_HANDLE baseDescriptor = dsvAllocation.GetBaseDescriptor(); in SetupRenderPass() local
1037 const D3D12_CPU_DESCRIPTOR_HANDLE baseDescriptor = in ClearTexture() local
1869 private final Descriptors.Descriptor baseDescriptor; field in TestUtil.ReflectionTester1917 public ReflectionTester(Descriptors.Descriptor baseDescriptor, in ReflectionTester()
87 wgpu::SwapChainDescriptor baseDescriptor; member in SwapChainTests
75 utils::ComboRenderPipelineDescriptor baseDescriptor; in SetupSingleSourcePipelines() local820 utils::ComboRenderPipelineDescriptor baseDescriptor; in TEST_P() local929 utils::ComboRenderPipelineDescriptor baseDescriptor; in TEST_P() local1055 utils::ComboRenderPipelineDescriptor baseDescriptor; in TEST_P() local
552 unsigned int rootParameterIndex, D3D12_GPU_DESCRIPTOR_HANDLE baseDescriptor) { in setGraphicsRootDescriptorTable()564 unsigned int rootParameterIndex, D3D12_GPU_DESCRIPTOR_HANDLE baseDescriptor) { in setComputeRootDescriptorTable()
2654 private final Descriptors.Descriptor baseDescriptor; field in TestUtil.ReflectionTester2699 Descriptors.Descriptor baseDescriptor, ExtensionRegistry extensionRegistry) { in ReflectionTester()
276 wgpu::TextureViewDescriptor baseDescriptor; in TEST_F() local395 wgpu::TextureViewDescriptor baseDescriptor; in TEST_F() local