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Searched defs:bind_map (Results 1 – 5 of 5) sorted by relevance

/third_party/mesa3d/src/intel/vulkan/
Danv_pipeline_cache.c76 const struct anv_pipeline_bind_map *bind_map) in anv_shader_bin_create()
268 struct anv_pipeline_bind_map bind_map; in anv_shader_bin_deserialize() local
332 const struct anv_pipeline_bind_map *bind_map) in anv_device_upload_kernel()
DgenX_cmd_buffer.c3201 const struct anv_pipeline_bind_map *bind_map = in cmd_buffer_emit_push_constant() local
3284 const struct anv_pipeline_bind_map *bind_map = in cmd_buffer_emit_push_constant_all() local
3329 const struct anv_pipeline_bind_map *bind_map = &shader->bind_map; in cmd_buffer_flush_push_constants() local
3374 const struct anv_pipeline_bind_map *bind_map = &shader->bind_map; in cmd_buffer_flush_push_constants() local
3441 const struct anv_pipeline_bind_map *bind_map = &shader->bind_map; in cmd_buffer_flush_mesh_inline_data() local
3464 const struct anv_pipeline_bind_map *bind_map = &shader->bind_map; in cmd_buffer_flush_mesh_inline_data() local
Danv_pipeline.c532 struct anv_pipeline_bind_map bind_map; member
2711 struct anv_pipeline_bind_map bind_map = { in anv_device_init_rt_shaders() local
2769 struct anv_pipeline_bind_map bind_map = { in anv_device_init_rt_shaders() local
Danv_blorp.c62 struct anv_pipeline_bind_map bind_map = { in upload_blorp_shader() local
Danv_private.h3036 struct anv_pipeline_bind_map bind_map; member