Searched defs:builtInSymbol (Results 1 – 1 of 1) sorted by relevance
1309 if (const TSymbol *builtInSymbol = symbolTable.findBuiltIn(identifier, mShaderVersion)) in declareVariable() local1339 const TSymbol *builtInSymbol = symbolTable.findBuiltIn(identifier, mShaderVersion); in declareVariable() local1370 if (const TSymbol *builtInSymbol = symbolTable.findBuiltIn(identifier, mShaderVersion)) in declareVariable() local