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Searched defs:clearFlags (Results 1 – 5 of 5) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/
DClear11.cpp589 const UINT clearFlags = (clearParams.clearDepth ? D3D11_CLEAR_DEPTH : 0) | in clearFramebuffer() local
DResourceManager11.cpp298 UINT clearFlags = (format.depthBits > 0 ? D3D11_CLEAR_DEPTH : 0) | in ClearResource() local
DRenderer11.cpp4226 const UINT clearFlags = (format.format().depthBits > 0 ? D3D11_CLEAR_DEPTH : 0) | in clearRenderTarget() local
/third_party/skia/third_party/externals/dawn/src/dawn_native/d3d12/
DTextureD3D12.cpp1008 D3D12_CLEAR_FLAGS clearFlags = {}; in ClearTexture() local
DCommandBufferD3D12.cpp1306 D3D12_CLEAR_FLAGS clearFlags = {}; in EmulateBeginRenderPass() local