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Searched defs:clear_depth (Results 1 – 17 of 17) sorted by relevance

/third_party/mesa3d/src/intel/blorp/
Dblorp_clear.c816 bool clear_depth, float depth_value, in blorp_clear_depth_stencil()
988 bool clear_depth, in blorp_can_clear_full_surface()
1013 bool clear_depth, float depth_value, in blorp_hiz_clear_depth_stencil()
1077 bool clear_depth, bool clear_stencil, in blorp_gfx8_hiz_clear_attachments()
1117 bool clear_depth, float depth_value, in blorp_clear_attachments()
/third_party/mesa3d/src/gallium/drivers/i915/
Di915_clear.c48 uint32_t clear_params, clear_color, clear_depth, clear_stencil, in i915_clear_emit() local
/third_party/mesa3d/src/gallium/drivers/asahi/
Dmagic.c170 double clear_depth, in demo_cmdbuf()
Dagx_state.h106 double clear_depth; member
/third_party/mesa3d/src/gallium/drivers/panfrost/
Dpan_job.h110 float clear_depth; member
/third_party/mesa3d/src/gallium/drivers/freedreno/
Dfreedreno_batch.h216 double clear_depth; member
/third_party/mesa3d/src/gallium/drivers/iris/
Diris_clear.c516 bool clear_depth, in clear_depth_stencil()
/third_party/mesa3d/src/gallium/drivers/crocus/
Dcrocus_clear.c544 bool clear_depth, in clear_depth_stencil()
/third_party/libdrm/include/drm/
Dmach64_drm.h229 unsigned int clear_depth; member
Dr128_drm.h261 unsigned int clear_depth; member
Dmga_drm.h370 unsigned int clear_depth; member
Dradeon_drm.h619 unsigned int clear_depth; member
/third_party/mesa3d/src/intel/vulkan/
Danv_blorp.c1101 bool clear_depth = pRanges[r].aspectMask & VK_IMAGE_ASPECT_DEPTH_BIT; in anv_CmdClearDepthStencilImage() local
1261 bool clear_depth = attachment->aspectMask & VK_IMAGE_ASPECT_DEPTH_BIT; in clear_depth_stencil_attachment() local
/third_party/mesa3d/src/gallium/drivers/vc4/
Dvc4_context.h279 uint32_t clear_depth; /**< 24-bit unorm depth */ member
/third_party/vk-gl-cts/external/openglcts/modules/gl/
Dgl4cPipelineStatisticsQueryTests.cpp2627 const glw::GLfloat clear_depth = 0.1f; in executeClearBufferfvDepthBufferTest() local
/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/
DClearTest.cpp568 GLfloat clear_depth; in TEST_P() local
/third_party/mesa3d/src/broadcom/vulkan/
Dv3dv_cmd_buffer.c1127 bool clear_depth, bool clear_stencil, in cmd_buffer_state_set_attachment_clear_depth_stencil()