Searched defs:clientSocket (Results 1 – 3 of 3) sorted by relevance
33 auto clientSocket = Common::MakeShared<ClientSocket>(socketId); in CreateClientSocket() local
440 auto clientSocket = SocketFactory::CreateClientSocket(socketId, connectionName, networkId); in DoOpenConnectionInner() local494 std::shared_ptr<BaseSocket> clientSocket = FindClientSocket(connectionName); in DoCloseConnection() local543 std::shared_ptr<BaseSocket> clientSocket = FindClientSocket(connectionName); in SendMessage() local589 auto clientSocket = FindSocketBySocketId(socketId); in OnShutdown() local627 auto clientSocket = FindSocketBySocketId(socketId); in OnServerBytes() local727 std::shared_ptr<BaseSocket> clientSocket = nullptr; in FindClientSocket() local
59 auto clientSocket = Common::MakeShared<ClientSocket>(socketId); in FuzzSoftBusBaseSocketSecond() local90 auto clientSocket = Common::MakeShared<ClientSocket>(socketId); in FuzzSoftBusBaseSocketFisrst() local