| /third_party/skia/modules/sksg/src/ |
| D | SkSGRenderNode.cpp | 59 const SkMatrix& ctm) { in LocalShader() 94 void RenderNode::RenderContext::modulatePaint(const SkMatrix& ctm, SkPaint* paint, in modulatePaint() 156 RenderNode::ScopedRenderContext::modulateMaskShader(sk_sp<SkShader> ms, const SkMatrix& ctm) { in modulateMaskShader() 186 RenderNode::ScopedRenderContext::setIsolation(const SkRect& bounds, const SkMatrix& ctm, in setIsolation() 209 RenderNode::ScopedRenderContext::setFilterIsolation(const SkRect& bounds, const SkMatrix& ctm, in setFilterIsolation()
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| D | SkSGPaint.cpp | 45 SkRect Color::onRevalidate(InvalidationController* ic, const SkMatrix& ctm) { in onRevalidate() 69 SkRect ShaderPaint::onRevalidate(InvalidationController* ic, const SkMatrix& ctm) { in onRevalidate()
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| D | SkSGTransform.cpp | 55 SkRect onRevalidate(InvalidationController* ic, const SkMatrix& ctm) override { in onRevalidate() 100 SkRect onRevalidate(InvalidationController* ic, const SkMatrix& ctm) override { in onRevalidate() 193 SkRect TransformEffect::onRevalidate(InvalidationController* ic, const SkMatrix& ctm) { in onRevalidate()
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| D | SkSGInvalidationController.cpp | 17 void InvalidationController::inval(const SkRect& r, const SkMatrix& ctm) { in inval()
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| D | SkSGEffectNode.cpp | 30 SkRect EffectNode::onRevalidate(InvalidationController* ic, const SkMatrix& ctm) { in onRevalidate()
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| D | SkSGOpacityEffect.cpp | 36 SkRect OpacityEffect::onRevalidate(InvalidationController* ic, const SkMatrix& ctm) { in onRevalidate()
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| D | SkSGImage.cpp | 44 SkRect Image::onRevalidate(InvalidationController*, const SkMatrix& ctm) { in onRevalidate()
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| D | SkSGClipEffect.cpp | 40 SkRect ClipEffect::onRevalidate(InvalidationController* ic, const SkMatrix& ctm) { in onRevalidate()
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| D | SkSGDraw.cpp | 64 SkRect Draw::onRevalidate(InvalidationController* ic, const SkMatrix& ctm) { in onRevalidate()
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| D | SkSGMaskEffect.cpp | 86 SkRect MaskEffect::onRevalidate(InvalidationController* ic, const SkMatrix& ctm) { in onRevalidate()
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| D | SkSGMerge.cpp | 64 SkRect Merge::onRevalidate(InvalidationController* ic, const SkMatrix& ctm) { in onRevalidate()
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| /third_party/skia/tests/ |
| D | ShadowTest.cpp | 37 void tessellate_shadow(skiatest::Reporter* reporter, const SkPath& path, const SkMatrix& ctm, in tessellate_shadow() 125 void check_xformed_bounds(skiatest::Reporter* reporter, const SkPath& path, const SkMatrix& ctm) { in check_xformed_bounds() 175 SkMatrix ctm; in check_bounds() local
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| /third_party/skia/src/core/ |
| D | SkRasterClipStack.h | 53 void clipRect(const SkMatrix& ctm, const SkRect& rect, SkClipOp op, bool aa) { in clipRect() 58 void clipRRect(const SkMatrix& ctm, const SkRRect& rrect, SkClipOp op, bool aa) { in clipRRect() 63 void clipPath(const SkMatrix& ctm, const SkPath& path, SkClipOp op, bool aa) { in clipPath()
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| D | SkDrawShadowInfo.cpp | 34 const SkMatrix& ctm, const SkPoint3& zPlaneParams, in GetSpotShadowTransform() 141 void GetLocalBounds(const SkPath& path, const SkDrawShadowRec& rec, const SkMatrix& ctm, in GetLocalBounds()
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| /third_party/skia/src/effects/imagefilters/ |
| D | SkOffsetImageFilter.cpp | 78 static SkIPoint map_offset_vector(const SkMatrix& ctm, const SkVector& offset) { in map_offset_vector() 136 const SkIRect& src, const SkMatrix& ctm, MapDirection dir, const SkIRect* inputRect) const { in onFilterNodeBounds() argument
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| /third_party/skia/gm/ |
| D | crbug_1162942.cpp | 25 SkMatrix ctm = SkMatrix::MakeAll( variable
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| D | crbug_1167277.cpp | 19 SkMatrix ctm = SkMatrix::MakeAll( variable
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| D | rasterhandleallocator.cpp | 80 void updateHandle(Handle hndl, const SkMatrix& ctm, const SkIRect& clip) override { in updateHandle() 109 static CGAffineTransform matrix_to_transform(CGContextRef cg, const SkMatrix& ctm) { in matrix_to_transform() 142 void updateHandle(Handle hndl, const SkMatrix& ctm, const SkIRect& clip) override { in updateHandle() 244 void updateHandle(Handle handle, const SkMatrix& ctm, const SkIRect& clip_bounds) override { in updateHandle()
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| D | pictureshader.cpp | 81 SkMatrix ctm, localMatrix; in onDraw() local 106 SkMatrix ctm, localMatrix; in drawSceneColumn() local
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| /third_party/skia/src/gpu/v1/ |
| D | ClipStack.h | 63 void clipRect(const SkMatrix& ctm, const SkRect& rect, GrAA aa, SkClipOp op) { in clipRect() 66 void clipRRect(const SkMatrix& ctm, const SkRRect& rrect, GrAA aa, SkClipOp op) { in clipRRect() 69 void clipPath(const SkMatrix& ctm, const SkPath& path, GrAA aa, SkClipOp op) { in clipPath()
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| /third_party/skia/src/gpu/ops/ |
| D | SmallPathShapeData.cpp | 25 SmallPathShapeDataKey::SmallPathShapeDataKey(const GrStyledShape& shape, const SkMatrix& ctm) { in SmallPathShapeDataKey()
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| /third_party/skia/docs/examples/ |
| D | Canvas_accessTopRasterHandle.cpp | 22 void updateHandle(Handle handle, const SkMatrix& ctm, const SkIRect& clip_bounds) override { in updateHandle()
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| /third_party/skia/src/utils/ |
| D | SkShadowTessellator.cpp | 904 const SkMatrix& ctm, in SkAmbientShadowTessellator() 940 bool SkAmbientShadowTessellator::computePathPolygon(const SkPath& path, const SkMatrix& ctm) { in computePathPolygon() 1000 SkSpotShadowTessellator::SkSpotShadowTessellator(const SkPath& path, const SkMatrix& ctm, in SkSpotShadowTessellator() 1049 bool SkSpotShadowTessellator::computeClipAndPathPolygons(const SkPath& path, const SkMatrix& ctm, in computeClipAndPathPolygons() 1147 sk_sp<SkVertices> SkShadowTessellator::MakeAmbient(const SkPath& path, const SkMatrix& ctm, in MakeAmbient() 1156 sk_sp<SkVertices> SkShadowTessellator::MakeSpot(const SkPath& path, const SkMatrix& ctm, in MakeSpot()
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| /third_party/skia/experimental/xform/ |
| D | SkXform.cpp | 73 void Xform::setCache(const SkMatrix& ctm, sk_sp<ClipCache> clip) { in setCache()
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| /third_party/skia/modules/skottie/src/effects/ |
| D | DisplacementMapEffect.cpp | 166 sk_sp<SkShader> buildEffectShader(sksg::InvalidationController* ic, const SkMatrix& ctm) { in buildEffectShader() 175 sksg::InvalidationController* ic, const SkMatrix& ctm) { in buildEffectShader() 243 SkRect onRevalidate(sksg::InvalidationController* ic, const SkMatrix& ctm) override { in onRevalidate()
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