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Searched defs:currentState (Results 1 – 25 of 30) sorted by relevance

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/foundation/arkui/ace_engine_lite/frameworks/src/core/router/test/unittest/common/
Drouter_module_tdd_test.cpp221 int8_t currentState = pageSM.GetCurrentState(); variable
250 int8_t currentState = pageStateMachine.GetCurrentState(); variable
279 int8_t currentState = stateMachine.GetCurrentState(); variable
/foundation/CastEngine/castengine_cast_framework/service/src/session/src/utils/src/
Dstate_machine.cpp69 for (auto &currentState : currentStates) { in TransferState() local
/foundation/CastEngine/castengine_cast_plus_stream/src/utils/src/
Dstate_machine.cpp69 for (auto &currentState : currentStates) { in TransferState() local
/foundation/distributedhardware/distributed_hardware_fwk/av_transport/av_trans_engine/av_receiver/src/
Dav_receiver_engine.cpp155 StateId currentState = GetCurrentState(); in PreparePipeline() local
584 StateId currentState = GetCurrentState(); in HandleOutputBuffer() local
614 StateId currentState = GetCurrentState(); in OnChannelEvent() local
/foundation/systemabilitymgr/samgr/services/samgr/native/source/schedule/
Dsystem_ability_state_machine.cpp58 SystemAbilityState currentState = context->state; in AbilityStateTransitionLocked() local
119 SystemProcessState currentState = context->state; in ProcessStateTransitionLocked() local
/foundation/window/window_manager/window_scene/session_manager/src/fold_screen_controller/sensor_fold_state_manager/
Dsingle_display_sensor_pocket_fold_state_manager.cpp117 FoldStatus currentState = GetCurrentState(); in SetCameraFoldStrategy() local
186 FoldStatus currentState = GetCurrentState(); in GetNextFoldState() local
Dsingle_display_sensor_fold_state_manager.cpp73 FoldStatus currentState = GetCurrentState(); in GetNextFoldState() local
/foundation/distributedhardware/distributed_hardware_fwk/av_transport/av_trans_engine/av_sender/src/
Dav_sender_engine.cpp528 StateId currentState = GetCurrentState(); in PushData() local
552 StateId currentState = GetCurrentState(); in PreparePipeline() local
674 StateId currentState = GetCurrentState(); in OnChannelEvent() local
/foundation/multimodalinput/input/intention/dfx/src/
Dcooperate_hisysevent.cpp160 std::string currentState = CooperateState_[curState]; in WriteCooperateState() local
/foundation/window/window_manager/window_scene/session_manager/src/fold_screen_controller/
Dfold_screen_policy.cpp77 void FoldScreenPolicy::ChangeOnTentMode(FoldStatus currentState) {} in ChangeOnTentMode()
Dsingle_display_pocket_fold_policy.cpp470 void SingleDisplayPocketFoldPolicy::ChangeOnTentMode(FoldStatus currentState) in ChangeOnTentMode()
/foundation/multimedia/camera_framework/services/camera_service/src/
Dhcapture_session.cpp237 auto currentState = stateMachine_.GetCurrentState(); in DynamicConfigStream() local
284 stateMachine_.StateGuard([this, &errorCode](const CaptureSessionState currentState) { in CanAddInput()
315 …tateMachine_.StateGuard([this, &errorCode, &cameraDevice](const CaptureSessionState currentState) { in AddInput()
382 stateMachine_.StateGuard([&errorCode, this](CaptureSessionState currentState) { in StartMovingPhotoStream()
509 …chine_.StateGuard([this, &errorCode, streamType, &stream](const CaptureSessionState currentState) { in AddOutput()
554 …tateMachine_.StateGuard([this, &errorCode, &cameraDevice](const CaptureSessionState currentState) { in RemoveInput()
625 …chine_.StateGuard([this, &errorCode, streamType, &stream](const CaptureSessionState currentState) { in RemoveOutput()
945 stateMachine_.StateGuard([&errorCode, this](CaptureSessionState currentState) { in CommitConfig()
1004 …[&result, this, &colorSpace, &captureColorSpace, &isNeedUpdate](CaptureSessionState currentState) { in SetColorSpace()
1358 stateMachine_.StateGuard([&errorCode, this](CaptureSessionState currentState) { in Start()
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/foundation/arkui/ace_engine_lite/frameworks/src/core/components/
Devent_listener.cpp177 int8_t currentState = this->GetScrollState(); in EventExcute() local
/foundation/distributedhardware/distributed_camera/interfaces/inner_kits/native_cpp/camera_source/src/callback/
Ddcamera_source_callback.cpp90 BusinessState currentState = static_cast<BusinessState>(status); in OnHardwareStateChanged() local
/foundation/distributedhardware/distributed_audio/interfaces/inner_kits/native_cpp/audio_source/src/
Ddaudio_ipc_callback.cpp90 BusinessState currentState = static_cast<BusinessState>(status); in OnHardwareStateChanged() local
/foundation/window/window_manager/window_scene/test/dms_unittest/
Dsingle_display_pocket_fold_policy_test.cpp515 FoldStatus currentState = FoldStatus::EXPAND; variable
/foundation/CastEngine/castengine_cast_plus_stream/src/stream/src/
Dcast_stream_manager_client.cpp452 PlayerStates currentState; in ProcessActionPositionChanged() local
/foundation/CastEngine/castengine_cast_framework/service/src/session/src/stream/src/
Dcast_stream_manager_client.cpp452 PlayerStates currentState; in ProcessActionPositionChanged() local
/foundation/multimedia/audio_framework/frameworks/native/audiorenderer/src/
Daudio_renderer.cpp851 State currentState = audioStream_->GetState(); in UpdateAudioInterruptStrategy() local
962 State currentState = audioStream_->GetState(); in HandleAndNotifyForcedEvent() local
/foundation/multimedia/player_framework/frameworks/native/player/test/unittest/src/
Dplayer_mock.cpp271 void PlayerCallbackTest::Notify(PlayerStates currentState) in Notify()
/foundation/multimedia/camera_framework/interfaces/inner_api/native/camera/include/session/
Dcapture_session.h214 FocusState currentState; variable
/foundation/multimedia/media_library/frameworks/js/src/
Dcloud_enhancement_napi.cpp782 int32_t currentState = GetInt(bundle, MediaEnhance_Query::CURRENT_STATE); in FillTaskStageWithClientQuery() local
/foundation/multimedia/player_framework/frameworks/js/player/
Daudio_player_napi.cpp800 static std::string GetJSState(PlayerStates currentState) in GetJSState()
Dvideo_player_napi.cpp45 static std::string GetJSState(PlayerStates currentState) in GetJSState()
/foundation/multimedia/audio_framework/frameworks/native/audiocapturer/src/
Daudio_capturer.cpp715 State currentState = audioStream_->GetState(); in HandleAndNotifyForcedEvent() local

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