| /foundation/arkui/ace_engine_lite/frameworks/src/core/router/test/unittest/common/ |
| D | router_module_tdd_test.cpp | 221 int8_t currentState = pageSM.GetCurrentState(); variable 250 int8_t currentState = pageStateMachine.GetCurrentState(); variable 279 int8_t currentState = stateMachine.GetCurrentState(); variable
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| /foundation/CastEngine/castengine_cast_framework/service/src/session/src/utils/src/ |
| D | state_machine.cpp | 69 for (auto ¤tState : currentStates) { in TransferState() local
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| /foundation/CastEngine/castengine_cast_plus_stream/src/utils/src/ |
| D | state_machine.cpp | 69 for (auto ¤tState : currentStates) { in TransferState() local
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| /foundation/distributedhardware/distributed_hardware_fwk/av_transport/av_trans_engine/av_receiver/src/ |
| D | av_receiver_engine.cpp | 155 StateId currentState = GetCurrentState(); in PreparePipeline() local 584 StateId currentState = GetCurrentState(); in HandleOutputBuffer() local 614 StateId currentState = GetCurrentState(); in OnChannelEvent() local
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| /foundation/systemabilitymgr/samgr/services/samgr/native/source/schedule/ |
| D | system_ability_state_machine.cpp | 58 SystemAbilityState currentState = context->state; in AbilityStateTransitionLocked() local 119 SystemProcessState currentState = context->state; in ProcessStateTransitionLocked() local
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| /foundation/window/window_manager/window_scene/session_manager/src/fold_screen_controller/sensor_fold_state_manager/ |
| D | single_display_sensor_pocket_fold_state_manager.cpp | 117 FoldStatus currentState = GetCurrentState(); in SetCameraFoldStrategy() local 186 FoldStatus currentState = GetCurrentState(); in GetNextFoldState() local
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| D | single_display_sensor_fold_state_manager.cpp | 73 FoldStatus currentState = GetCurrentState(); in GetNextFoldState() local
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| /foundation/distributedhardware/distributed_hardware_fwk/av_transport/av_trans_engine/av_sender/src/ |
| D | av_sender_engine.cpp | 528 StateId currentState = GetCurrentState(); in PushData() local 552 StateId currentState = GetCurrentState(); in PreparePipeline() local 674 StateId currentState = GetCurrentState(); in OnChannelEvent() local
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| /foundation/multimodalinput/input/intention/dfx/src/ |
| D | cooperate_hisysevent.cpp | 160 std::string currentState = CooperateState_[curState]; in WriteCooperateState() local
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| /foundation/window/window_manager/window_scene/session_manager/src/fold_screen_controller/ |
| D | fold_screen_policy.cpp | 77 void FoldScreenPolicy::ChangeOnTentMode(FoldStatus currentState) {} in ChangeOnTentMode()
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| D | single_display_pocket_fold_policy.cpp | 470 void SingleDisplayPocketFoldPolicy::ChangeOnTentMode(FoldStatus currentState) in ChangeOnTentMode()
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| /foundation/multimedia/camera_framework/services/camera_service/src/ |
| D | hcapture_session.cpp | 237 auto currentState = stateMachine_.GetCurrentState(); in DynamicConfigStream() local 284 stateMachine_.StateGuard([this, &errorCode](const CaptureSessionState currentState) { in CanAddInput() 315 …tateMachine_.StateGuard([this, &errorCode, &cameraDevice](const CaptureSessionState currentState) { in AddInput() 382 stateMachine_.StateGuard([&errorCode, this](CaptureSessionState currentState) { in StartMovingPhotoStream() 509 …chine_.StateGuard([this, &errorCode, streamType, &stream](const CaptureSessionState currentState) { in AddOutput() 554 …tateMachine_.StateGuard([this, &errorCode, &cameraDevice](const CaptureSessionState currentState) { in RemoveInput() 625 …chine_.StateGuard([this, &errorCode, streamType, &stream](const CaptureSessionState currentState) { in RemoveOutput() 945 stateMachine_.StateGuard([&errorCode, this](CaptureSessionState currentState) { in CommitConfig() 1004 …[&result, this, &colorSpace, &captureColorSpace, &isNeedUpdate](CaptureSessionState currentState) { in SetColorSpace() 1358 stateMachine_.StateGuard([&errorCode, this](CaptureSessionState currentState) { in Start() [all …]
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| /foundation/arkui/ace_engine_lite/frameworks/src/core/components/ |
| D | event_listener.cpp | 177 int8_t currentState = this->GetScrollState(); in EventExcute() local
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| /foundation/distributedhardware/distributed_camera/interfaces/inner_kits/native_cpp/camera_source/src/callback/ |
| D | dcamera_source_callback.cpp | 90 BusinessState currentState = static_cast<BusinessState>(status); in OnHardwareStateChanged() local
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| /foundation/distributedhardware/distributed_audio/interfaces/inner_kits/native_cpp/audio_source/src/ |
| D | daudio_ipc_callback.cpp | 90 BusinessState currentState = static_cast<BusinessState>(status); in OnHardwareStateChanged() local
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| /foundation/window/window_manager/window_scene/test/dms_unittest/ |
| D | single_display_pocket_fold_policy_test.cpp | 515 FoldStatus currentState = FoldStatus::EXPAND; variable
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| /foundation/CastEngine/castengine_cast_plus_stream/src/stream/src/ |
| D | cast_stream_manager_client.cpp | 452 PlayerStates currentState; in ProcessActionPositionChanged() local
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| /foundation/CastEngine/castengine_cast_framework/service/src/session/src/stream/src/ |
| D | cast_stream_manager_client.cpp | 452 PlayerStates currentState; in ProcessActionPositionChanged() local
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| /foundation/multimedia/audio_framework/frameworks/native/audiorenderer/src/ |
| D | audio_renderer.cpp | 851 State currentState = audioStream_->GetState(); in UpdateAudioInterruptStrategy() local 962 State currentState = audioStream_->GetState(); in HandleAndNotifyForcedEvent() local
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| /foundation/multimedia/player_framework/frameworks/native/player/test/unittest/src/ |
| D | player_mock.cpp | 271 void PlayerCallbackTest::Notify(PlayerStates currentState) in Notify()
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| /foundation/multimedia/camera_framework/interfaces/inner_api/native/camera/include/session/ |
| D | capture_session.h | 214 FocusState currentState; variable
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| /foundation/multimedia/media_library/frameworks/js/src/ |
| D | cloud_enhancement_napi.cpp | 782 int32_t currentState = GetInt(bundle, MediaEnhance_Query::CURRENT_STATE); in FillTaskStageWithClientQuery() local
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| /foundation/multimedia/player_framework/frameworks/js/player/ |
| D | audio_player_napi.cpp | 800 static std::string GetJSState(PlayerStates currentState) in GetJSState()
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| D | video_player_napi.cpp | 45 static std::string GetJSState(PlayerStates currentState) in GetJSState()
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| /foundation/multimedia/audio_framework/frameworks/native/audiocapturer/src/ |
| D | audio_capturer.cpp | 715 State currentState = audioStream_->GetState(); in HandleAndNotifyForcedEvent() local
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