| /third_party/vk-gl-cts/framework/common/ |
| D | tcuTestLog.cpp | 82 …const ConstPixelBufferAccess depthAccess = tcu::getEffectiveDepthStencilAccess(m_access, tcu::Sam… in LogImage() local 130 …const ConstPixelBufferAccess depthAccess = tcu::getEffectiveDepthStencilAccess(m_access, tcu::Sam… in write() local
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| /third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/image/ |
| D | vktImageDepthStencilDescriptorTests.cpp | 169 bool incompatibleInputAttachmentAccess (AspectAccess depthAccess, const ROAccessVec* depthROAccesse… in incompatibleInputAttachmentAccess() 213 AspectAccess depthAccess; // Type of access that will be used for depth (must be legal). member 1330 const auto depthAccess = getLegalAccess(layout, VK_IMAGE_ASPECT_DEPTH_BIT); in createImageDepthStencilDescriptorTests() local
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| /third_party/vk-gl-cts/external/vulkancts/modules/vulkan/image/ |
| D | vktImageDepthStencilDescriptorTests.cpp | 169 bool incompatibleInputAttachmentAccess (AspectAccess depthAccess, const ROAccessVec* depthROAccesse… in incompatibleInputAttachmentAccess() 213 AspectAccess depthAccess; // Type of access that will be used for depth (must be legal). member 1331 const auto depthAccess = getLegalAccess(layout, VK_IMAGE_ASPECT_DEPTH_BIT); in createImageDepthStencilDescriptorTests() local
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| /third_party/vk-gl-cts/external/vulkancts/modules/vulkan/renderpass/ |
| D | vktRenderPassUnusedClearAttachmentTests.cpp | 1146 const tcu::ConstPixelBufferAccess& depthAccess = depthPixels->getAccess(); in iterate() local
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| D | vktRenderPassTests.cpp | 3957 …const PixelBufferAccess depthAccess (tcu::getEffectiveDepthStencilAccess(referenceImage.getAccess(… in renderReferenceImagesFromValues() local 4259 …const ConstPixelBufferAccess depthAccess (depthFormat, targetSize.x(), targetSize.y(), 1, depthP… in logAndVerifyImages() local
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| /third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/renderpass/ |
| D | vktRenderPassUnusedClearAttachmentTests.cpp | 1147 const tcu::ConstPixelBufferAccess& depthAccess = depthPixels->getAccess(); in iterate() local
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| D | vktRenderPassTests.cpp | 3943 …const PixelBufferAccess depthAccess (tcu::getEffectiveDepthStencilAccess(referenceImage.getAccess(… in renderReferenceImagesFromValues() local 4245 …const ConstPixelBufferAccess depthAccess (depthFormat, targetSize.x(), targetSize.y(), 1, depthP… in logAndVerifyImages() local
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| /third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shader_object/ |
| D | vktShaderObjectRenderingTests.cpp | 766 const auto depthAccess = depthBuffer->getAccess(); in iterate() local
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| D | vktShaderObjectMiscTests.cpp | 1650 const auto depthAccess = depthBuffer->getAccess(); in iterate() local
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| /third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/pipeline/ |
| D | vktPipelineColorWriteEnableTests.cpp | 978 const auto depthAccess = depthBuffer->getAccess(); in iterate() local
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| D | vktPipelineExtendedDynamicStateTests.cpp | 5119 tcu::PixelBufferAccess depthAccess; in iterate() local
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| /third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/ |
| D | vktPipelineColorWriteEnableTests.cpp | 986 const auto depthAccess = depthBuffer->getAccess(); in iterate() local
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| D | vktPipelineMultisampleTests.cpp | 6002 const auto depthAccess = depthLevel->getAccess(); in ZExportIterate() local
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| D | vktPipelineExtendedDynamicStateTests.cpp | 6171 tcu::PixelBufferAccess depthAccess; in iterate() local
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| /third_party/vk-gl-cts/framework/referencerenderer/ |
| D | rrRenderer.cpp | 996 …lvableDifference (const pa::Triangle& triangle, const rr::MultisampleConstPixelBufferAccess& depth… in findPrimitiveMinimumResolvableDifference()
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| /third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/ |
| D | ContextVk.cpp | 5886 vk::ResourceAccess depthAccess = GetDepthAccess(dsState); in startRenderPass() local 6415 vk::ResourceAccess depthAccess = GetDepthAccess(dsState); in updateRenderPassDepthStencilAccess() local
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| /third_party/vk-gl-cts/modules/gles31/functional/ |
| D | es31fTextureBorderClampTests.cpp | 297 …const tcu::PixelBufferAccess depthAccess = tcu::getEffectiveDepthStencilAccess(texture->getRefText… in genDefaultTexture() local
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