Searched defs:destination_type (Results 1 – 5 of 5) sorted by relevance
584 std::string GPUShader5ImplicitConversionsTest::getVertexShader(const glw::GLchar* destination_type, in getVertexShader()
433 glw::GLenum destination_type = GL_FLOAT; in prepareDestinationTextureAndFramebuffer() local
765 const Type* destination_type; member
3302 const Type* destination_type, VisitResult source) { in GenerateImplicitConvert()
3646 ExternalArrayType destination_type = destination.type(); in CopyElementsFromTypedArray() local