| /third_party/skia/third_party/externals/oboe/samples/RhythmGame/third_party/glm/detail/ |
| D | func_common.inl | 602 GLM_FUNC_QUALIFIER genType smoothstep(genType edge0, genType edge1, genType x) 611 GLM_FUNC_QUALIFIER vecType<T, P> smoothstep(T edge0, T edge1, vecType<T, P> const & x) argument 617 …GLM_FUNC_QUALIFIER vecType<T, P> smoothstep(vecType<T, P> const & edge0, vecType<T, P> const & edg…
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| /third_party/mesa3d/src/compiler/nir/ |
| D | nir_builtin_builder.c | 132 nir_smoothstep(nir_builder *b, nir_ssa_def *edge0, nir_ssa_def *edge1, nir_ssa_def *x) in nir_smoothstep()
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| /third_party/skia/third_party/externals/oboe/samples/RhythmGame/third_party/glm/gtx/ |
| D | simd_vec4.inl | 474 detail::fvec4SIMD const & edge0, 484 float const & edge0,
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| /third_party/skia/third_party/externals/oboe/samples/RhythmGame/third_party/glm/simd/ |
| D | common.h | 205 GLM_FUNC_QUALIFIER glm_vec4 glm_vec4_smoothstep(glm_vec4 edge0, glm_vec4 edge1, glm_vec4 x) in glm_vec4_smoothstep()
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| /third_party/ffmpeg/libavcodec/ |
| D | sanm.c | 343 static enum GlyphDir which_direction(enum GlyphEdge edge0, enum GlyphEdge edge1) in which_direction() 396 enum GlyphEdge edge0 = which_edge(x0, y0, side_length); in make_glyphs() local
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| /third_party/skia/samplecode/ |
| D | SamplePatch.cpp | 115 SkPoint* edge0 = storage.get(); in draw() local
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| /third_party/skia/third_party/externals/swiftshader/src/Pipeline/ |
| D | SpirvShaderGLSLstd450.cpp | 214 auto edge0 = Operand(this, state, insn.word(5)); in EmitExtGLSLstd450() local
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| /third_party/vk-gl-cts/framework/common/ |
| D | tcuVectorUtil.hpp | 72 inline float smoothStep (float edge0, float edge1, float x) in smoothStep()
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| /third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderexecutor/ |
| D | vktShaderBuiltinPrecisionTests.cpp | 4386 double applyExact (double edge0, double edge1) const in applyExact() 4391 double precision (const EvalContext&, double, double edge0, double edge1) const in precision() argument 4397 ExprP<deFloat16> nanIfGreaterOrEqual(const ExprP<deFloat16>& edge0, const ExprP<deFloat16>& edge1) in nanIfGreaterOrEqual() 4402 ExprP<float> nanIfGreaterOrEqual(const ExprP<float>& edge0, const ExprP<float>& edge1) in nanIfGreaterOrEqual() 4407 ExprP<double> nanIfGreaterOrEqual(const ExprP<double>& edge0, const ExprP<double>& edge1) in nanIfGreaterOrEqual() 4448 const ExprP<float>& edge0 = args.a; in doExpand() local 4461 const ExprP<deFloat16>& edge0 = args.a; in doExpand() local 4475 const ExprP<double>& edge0 = args.a; in doExpand() local
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| /third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/shaderexecutor/ |
| D | vktShaderBuiltinPrecisionTests.cpp | 4375 double applyExact (double edge0, double edge1) const in applyExact() 4380 double precision (const EvalContext&, double, double edge0, double edge1) const in precision() argument 4386 ExprP<deFloat16> nanIfGreaterOrEqual(const ExprP<deFloat16>& edge0, const ExprP<deFloat16>& edge1) in nanIfGreaterOrEqual() 4391 ExprP<float> nanIfGreaterOrEqual(const ExprP<float>& edge0, const ExprP<float>& edge1) in nanIfGreaterOrEqual() 4396 ExprP<double> nanIfGreaterOrEqual(const ExprP<double>& edge0, const ExprP<double>& edge1) in nanIfGreaterOrEqual() 4437 const ExprP<float>& edge0 = args.a; in doExpand() local 4450 const ExprP<deFloat16>& edge0 = args.a; in doExpand() local 4464 const ExprP<double>& edge0 = args.a; in doExpand() local
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| /third_party/skia/src/sksl/ir/ |
| D | SkSLFunctionCall.cpp | 400 double evaluate_smoothstep(double edge0, double edge1, double x) { in evaluate_smoothstep()
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| /third_party/ffmpeg/libavfilter/ |
| D | vf_xfade.c | 258 static inline float smoothstep(float edge0, float edge1, float x) in smoothstep()
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| /third_party/skia/third_party/externals/angle2/src/compiler/translator/ |
| D | IntermNode.cpp | 3949 float edge0 = unionArrays[0][i].getFConst(); in FoldAggregateBuiltIn() local
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| /third_party/skia/src/sksl/codegen/ |
| D | SkSLVMCodeGenerator.cpp | 1200 return ternary([](skvm::F32 edge0, skvm::F32 edge1, skvm::F32 x) { in writeIntrinsicCall()
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| /third_party/skia/third_party/externals/swiftshader/src/Shader/ |
| D | ShaderCore.cpp | 1222 …void ShaderCore::smooth(Vector4f &dst, const Vector4f &edge0, const Vector4f &edge1, const Vector4… in smooth()
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| /third_party/mesa3d/src/compiler/glsl/ |
| D | builtin_functions.cpp | 6152 ir_variable *edge0 = in_var(edge_type, "edge0"); in _smoothstep() local
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| /third_party/vk-gl-cts/modules/glshared/ |
| D | glsBuiltinPrecisionTests.cpp | 3480 const ExprP<float>& edge0 = args.a; in doExpand() local
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| /third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/spirv_assembly/ |
| D | vktSpvAsmInstructionTests.cpp | 15668 const fp16type edge0 (*in[0]); in calc() local
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| /third_party/vk-gl-cts/external/vulkancts/modules/vulkan/spirv_assembly/ |
| D | vktSpvAsmInstructionTests.cpp | 15766 const fp16type edge0 (*in[0]); in calc() local
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