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Searched defs:fsSource (Results 1 – 9 of 9) sorted by relevance

/third_party/skia/third_party/externals/angle2/util/
Dshader_utils.cpp34 const char *fsSource, in CompileProgramInternal()
248 const char *fsSource, in CompileProgramWithTransformFeedback()
271 GLuint CompileProgram(const char *vsSource, const char *fsSource) in CompileProgram()
277 const char *fsSource, in CompileProgram()
283 GLuint CompileProgramWithGS(const char *vsSource, const char *gsSource, const char *fsSource) in CompileProgramWithGS()
291 const char *fsSource) in CompileProgramWithTESS()
305 std::string fsSource; in CompileProgramFromFiles() local
/third_party/skia/third_party/externals/dawn/src/tests/end2end/
DRenderPassLoadOpTests.cpp28 DrawQuad(wgpu::Device device, const char* vsSource, const char* fsSource) : device(device) { in DrawQuad()
93 const char* fsSource = R"( in SetUp() local
DDepthStencilCopyTests.cpp74 std::string fsSource = R"( in PopulatePipelineDescriptorWriteDepth() local
DTextureFormatTests.cpp159 std::ostringstream fsSource; in CreateSamplePipeline() local
/third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_buffer/
DesextcTextureBufferOperations.cpp231 std::string fsSource = getFragmentShaderCode(); in initSecondPhase() local
906 std::string fsSource = getFBFragmentShaderCode(); in initializeBufferObjectData() local
1191 std::string fsSource = getTFFragmentShaderCode(); in initializeBufferObjectData() local
DesextcTextureBufferTextureBufferRange.cpp921 std::string fsSource = getFragmentShaderCode(info); in iterate() local
/third_party/skia/third_party/externals/angle2/src/tests/test_utils/
DMultiviewTest.cpp48 const std::string fsSource = in CreateSimplePassthroughProgram() local
/third_party/skia/third_party/externals/swiftshader/tests/GLESUnitTests/
Dunittests.cpp1312 std::string fsSource = in TEST_F() local
/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/
DGLSLTest.cpp5933 const char *fsSource = in TEST_P() local