Searched defs:fsSource (Results 1 – 9 of 9) sorted by relevance
34 const char *fsSource, in CompileProgramInternal()248 const char *fsSource, in CompileProgramWithTransformFeedback()271 GLuint CompileProgram(const char *vsSource, const char *fsSource) in CompileProgram()277 const char *fsSource, in CompileProgram()283 GLuint CompileProgramWithGS(const char *vsSource, const char *gsSource, const char *fsSource) in CompileProgramWithGS()291 const char *fsSource) in CompileProgramWithTESS()305 std::string fsSource; in CompileProgramFromFiles() local
28 DrawQuad(wgpu::Device device, const char* vsSource, const char* fsSource) : device(device) { in DrawQuad()93 const char* fsSource = R"( in SetUp() local
74 std::string fsSource = R"( in PopulatePipelineDescriptorWriteDepth() local
159 std::ostringstream fsSource; in CreateSamplePipeline() local
231 std::string fsSource = getFragmentShaderCode(); in initSecondPhase() local906 std::string fsSource = getFBFragmentShaderCode(); in initializeBufferObjectData() local1191 std::string fsSource = getTFFragmentShaderCode(); in initializeBufferObjectData() local
921 std::string fsSource = getFragmentShaderCode(info); in iterate() local
48 const std::string fsSource = in CreateSimplePassthroughProgram() local
1312 std::string fsSource = in TEST_F() local
5933 const char *fsSource = in TEST_P() local