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Searched defs:fullFileName (Results 1 – 5 of 5) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeRender/src/loader/
Dshader_loader.cpp161 const string_view fullFileName, const IDirectory::Entry& entry, const bool forceReload) in HandleShaderFile()
201 void ShaderLoader::HandleShaderStateFile(const string_view fullFileName, const IDirectory::Entry& e… in HandleShaderStateFile()
214 void ShaderLoader::HandlePipelineLayoutFile(const string_view fullFileName, const IDirectory::Entry… in HandlePipelineLayoutFile()
231 void ShaderLoader::HandleVertexInputDeclarationFile(const string_view fullFileName, const IDirector… in HandleVertexInputDeclarationFile()
/foundation/communication/dsoftbus/components/nstackx/nstackx_core/dfile/include/
Dnstackx_file_list.h43 char *fullFileName; member
/foundation/arkui/ace_engine/frameworks/bridge/plugin_frontend/
Dplugin_frontend_delegate.cpp254 auto fullFileName = folderName + fileName; in LoadResourceConfiguration() local
/foundation/arkui/ace_engine/frameworks/bridge/js_frontend/
Dfrontend_delegate_impl.cpp2036 auto fullFileName = folderName + fileName; in LoadResourceConfiguration() local
/foundation/arkui/ace_engine/frameworks/bridge/declarative_frontend/
Dfrontend_delegate_declarative.cpp336 auto fullFileName = folderName + fileName; in LoadResourceConfiguration() local