Searched defs:glInternalFormat (Results 1 – 7 of 7) sorted by relevance
27 "glInternalFormat": "GL_RGBA8" string41 "glInternalFormat": "GL_RGBA8" string55 "glInternalFormat": "GL_SRGB8_ALPHA8" string69 "glInternalFormat": "GL_RGBA16_EXT" string84 "glInternalFormat": "GL_RGBA16F" string99 "glInternalFormat": "GL_RGBA32F" string113 "glInternalFormat": "GL_BGRA8_EXT" string141 "glInternalFormat": "GL_BGRA8_EXT" string155 "glInternalFormat": "GL_BGRA8_SRGB_ANGLEX" string171 "glInternalFormat": "GL_BGRX8_ANGLEX" string[all …]
10 "glInternalFormat": "GL_BGRA8_EXT", string14 "glInternalFormat": "GL_RGBA8", string29 "glInternalFormat": "GL_RGBA8" string32 "glInternalFormat": "GL_SRGB8_ALPHA8" string35 "glInternalFormat": "GL_BGRA8_EXT" string38 "glInternalFormat": "GL_BGRA8_SRGB_ANGLEX" string
75 GLenum glInternalFormat; member
76 uint32_t glInternalFormat = get_uint(header, 28); in load_ktx() local
551 GLenum glInternalFormat; member
1417 GLenum glInternalFormat = 0; in GetAndroidHardwareBufferFormatFromChannelSizes() local
2296 const gl::InternalFormat &glInternalFormat = *surface->getBindTexImageFormat().info; in bindTexImage() local