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Searched defs:hasDepth (Results 1 – 25 of 45) sorted by relevance

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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/draw/
DvktDrawMultipleClearsWithinRenderPass.cpp222 const bool hasDepth = m_params.depthFormat != VK_FORMAT_UNDEFINED; in MultipleClearsTest() local
557 const bool hasDepth = m_params.depthFormat != VK_FORMAT_UNDEFINED; in beginDynamicRender() local
590 const bool hasDepth = m_params.depthFormat != VK_FORMAT_UNDEFINED; in iterate() local
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/draw/
DvktDrawMultipleClearsWithinRenderPass.cpp222 const bool hasDepth = m_params.depthFormat != VK_FORMAT_UNDEFINED; in MultipleClearsTest() local
557 const bool hasDepth = m_params.depthFormat != VK_FORMAT_UNDEFINED; in beginDynamicRender() local
590 const bool hasDepth = m_params.depthFormat != VK_FORMAT_UNDEFINED; in iterate() local
/third_party/vk-gl-cts/modules/gles3/functional/
Des3fFboStencilbufferTests.cpp161 …const bool hasDepth = (m_attachDepth == GL_DEPTH_STENCIL || m_attachDepth == GL_DEPTH_ATTACHM… in render() local
Des3fRandomFragmentOpTests.cpp97 bool hasDepth = renderTarget.getDepthBits() > 0; in translateState() local
/third_party/vk-gl-cts/modules/egl/
DteglSimpleConfigCase.cpp136 static bool hasDepth (const eglu::CandidateConfig& c) { return c.depthSize() > 0; } in hasDepth() function
DteglCreateContextExtTests.cpp1022 static bool hasDepth (const eglu::CandidateConfig& c) { return c.depthSize() > 0; } in hasDepth() function
/third_party/vk-gl-cts/modules/gles2/functional/
Des2fRandomFragmentOpTests.cpp97 bool hasDepth = renderTarget.getDepthBits() > 0; in translateState() local
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/renderpass/
DvktRenderPassDepthStencilResolveTests.cpp1392 bool hasDepth; in initTests() member
1503 const bool hasDepth = formatData.hasDepth; in initTests() local
1687 const bool hasDepth = formatData.hasDepth; in initTests() local
DvktRenderPassUnusedClearAttachmentTests.cpp794 const bool hasDepth = m_testParams.depthStencilType == DEPTH_STENCIL_BOTH || in UnusedClearAttachmentTestInstance() local
985 const bool hasDepth = (m_testParams.depthStencilType == DEPTH_STENCIL_BOTH || in createCommandBufferDynamicRendering() local
DvktRenderPassMultisampleTests.cpp116 const bool hasDepth (tcu::hasDepthComponent(format.order)); in getImageAspectFlags() local
968 const bool hasDepth (tcu::hasDepthComponent(format.order)); in createSplitDescriptorSetLayout() local
1246 const bool hasDepth (tcu::hasDepthComponent(format.order)); in getSrcImageUsage() local
1258 const bool hasDepth (tcu::hasDepthComponent(format.order)); in getDstFormat() local
DvktRenderPassLoadStoreOpNoneTests.cpp1283 const auto hasDepth = tcu::hasDepthComponent(tcuFormat.order); in iterate() local
1692 const bool hasDepth = tcu::hasDepthComponent(tcuFormat.order); in createRenderPassLoadStoreOpNoneTests() local
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/renderpass/
DvktRenderPassMultisampleTests.cpp116 const bool hasDepth (tcu::hasDepthComponent(format.order)); in getImageAspectFlags() local
968 const bool hasDepth (tcu::hasDepthComponent(format.order)); in createSplitDescriptorSetLayout() local
1246 const bool hasDepth (tcu::hasDepthComponent(format.order)); in getSrcImageUsage() local
1258 const bool hasDepth (tcu::hasDepthComponent(format.order)); in getDstFormat() local
DvktRenderPassDepthStencilResolveTests.cpp1392 bool hasDepth; in initTests() member
1501 const bool hasDepth = formatData.hasDepth; in initTests() local
1685 const bool hasDepth = formatData.hasDepth; in initTests() local
DvktRenderPassUnusedClearAttachmentTests.cpp795 const bool hasDepth = m_testParams.depthStencilType == DEPTH_STENCIL_BOTH || in UnusedClearAttachmentTestInstance() local
986 const bool hasDepth = (m_testParams.depthStencilType == DEPTH_STENCIL_BOTH || in createCommandBufferDynamicRendering() local
DvktRenderPassLoadStoreOpNoneTests.cpp1278 const auto hasDepth = tcu::hasDepthComponent(tcuFormat.order); in iterate() local
1685 const bool hasDepth = tcu::hasDepthComponent(tcuFormat.order); in createRenderPassLoadStoreOpNoneTests() local
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/image/
DvktImageDepthStencilDescriptorTests.cpp546 const auto hasDepth = tcu::hasDepthComponent(tcuFormat.order); in iterate() local
1336 const auto hasDepth = tcu::hasDepthComponent(tcuFormat.order); in createImageDepthStencilDescriptorTests() local
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/rasterization/
DvktShaderTileImageTests.cpp1762 const bool hasDepth = tcu::hasDepthComponent(depthStencilFormat.order); in rendering() local
2096 const bool hasDepth = tcu::hasDepthComponent(mapVkFormat(format).order); in createShaderTileImageTestVariations() local
DvktRasterizationOrderAttachmentAccessTests.cpp145 virtual bool hasDepth() const in hasDepth() function in vkt::rasterization::__anonf7129b2b0111::AttachmentAccessOrderTestCase
217 virtual bool hasDepth() const in hasDepth() function in vkt::rasterization::__anonf7129b2b0111::AttachmentAccessOrderDepthTestCase
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/image/
DvktImageDepthStencilDescriptorTests.cpp546 const auto hasDepth = tcu::hasDepthComponent(tcuFormat.order); in iterate() local
1337 const auto hasDepth = tcu::hasDepthComponent(tcuFormat.order); in createImageDepthStencilDescriptorTests() local
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/rasterization/
DvktRasterizationOrderAttachmentAccessTests.cpp145 virtual bool hasDepth() const in hasDepth() function in vkt::rasterization::__anonefb1fc6b0111::AttachmentAccessOrderTestCase
217 virtual bool hasDepth() const in hasDepth() function in vkt::rasterization::__anonefb1fc6b0111::AttachmentAccessOrderDepthTestCase
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/api/
DvktApiCopiesAndBlittingTests.cpp3166 const bool hasDepth = tcu::hasDepthComponent(mapVkFormat(m_params.dst.image.format).order); in CopyBufferToDepthStencil() local
10527 bool hasDepth = tcu::hasDepthComponent(mapVkFormat(params.src.image.format).order); in addImageToImageAllFormatsDepthStencilTests() local
10604 bool hasDepth = tcu::hasDepthComponent(mapVkFormat(params.src.image.format).order); in addImageToImageAllFormatsDepthStencilTests() local
10681 bool hasDepth = tcu::hasDepthComponent(mapVkFormat(params.src.image.format).order); in addImageToImageAllFormatsDepthStencilTests() local
10761 bool hasDepth = tcu::hasDepthComponent(mapVkFormat(params.src.image.format).order); in addImageToImageAllFormatsDepthStencilTests() local
10868 bool hasDepth = tcu::hasDepthComponent(mapVkFormat(params.src.image.format).order); in addImageToImageAllFormatsDepthStencilTests() local
10976 bool hasDepth = tcu::hasDepthComponent(mapVkFormat(params.src.image.format).order); in addImageToImageAllFormatsDepthStencilTests() local
11084 bool hasDepth = tcu::hasDepthComponent(mapVkFormat(params.src.image.format).order); in addImageToImageAllFormatsDepthStencilTests() local
11164 bool hasDepth = tcu::hasDepthComponent(mapVkFormat(params.src.image.format).order); in addImageToImageAllFormatsDepthStencilTests() local
11243 bool hasDepth = tcu::hasDepthComponent(mapVkFormat(params.src.image.format).order); in addImageToImageAllFormatsDepthStencilTests() local
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/
DvktPipelineStencilTests.cpp968 const bool hasDepth = tcu::hasDepthComponent(mapVkFormat(stencilFormat).order); in createStencilTests() local
/third_party/skia/third_party/externals/angle2/src/libANGLE/
DFramebuffer.cpp715 bool FramebufferState::hasDepth() const in hasDepth() function in gl::FramebufferState
1145 bool Framebuffer::hasDepth() const in hasDepth() function in gl::Framebuffer
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/pipeline/
DvktPipelineStencilTests.cpp973 const bool hasDepth = tcu::hasDepthComponent(mapVkFormat(stencilFormat).order); in createStencilTests() local
/third_party/vk-gl-cts/framework/common/
DtcuTextureUtil.cpp956 …const bool hasDepth = access.getFormat().order == tcu::TextureFormat::DS || access.getFormat().or… in fillWithComponentGradientsStyled() local
1048 …const bool hasDepth = access.getFormat().order == tcu::TextureFormat::DS || access.getFormat().or… in fillWithGrid() local

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