Searched defs:isRealTime (Results 1 – 2 of 2) sorted by relevance
34 bool isRealTime = false; member
307 …GGestureRecognizer::Transform(PointF& localPointF, const WeakPtr<FrameNode>& node, bool isRealTime, in Transform()478 bool NGGestureRecognizer::IsInAttachedNode(const TouchEvent& event, bool isRealTime) in IsInAttachedNode()