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Searched defs:numRenderTargets (Results 1 – 5 of 5) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/compiler/translator/
DTranslatorHLSL.cpp58 int numRenderTargets = resources.EXT_draw_buffers ? resources.MaxDrawBuffers : 1; in translate() local
DOutputHLSL.cpp306 int numRenderTargets, in OutputHLSL()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/
DDynamicHLSL.cpp1237 const unsigned int numRenderTargets = in getPixelShaderOutputKey() local
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/
DvktPipelineFramebufferAttachmentTests.cpp1034 const deUint32 numRenderTargets = 3; in testMultiAttachments() local
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/pipeline/
DvktPipelineFramebufferAttachmentTests.cpp1024 const deUint32 numRenderTargets = 3; in testMultiAttachments() local