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Searched defs:outset (Results 1 – 20 of 20) sorted by relevance

/third_party/skia/experimental/graphite/src/geom/
DRect.h125 AI Rect makeOutset(float outset) const { return fVals - outset; } in makeOutset()
126 AI Rect makeOutset(float2 outset) const { return fVals - outset.xyxy(); } in makeOutset()
136 AI Rect& outset(float outset) { return *this = this->makeOutset(outset); } in outset() function
137 AI Rect& outset(float2 outset) { return *this = this->makeOutset(outset); } in outset() argument
/third_party/skia/include/core/
DSkRRect.h356 void outset(SkScalar dx, SkScalar dy, SkRRect* dst) const { in outset() function
374 void outset(SkScalar dx, SkScalar dy) { in outset() function
DSkRect.h430 void outset(int32_t dx, int32_t dy) { this->inset(-dx, -dy); } in outset() function
1087 void outset(SkScalar dx, SkScalar dy) { this->inset(-dx, -dy); } in outset() function
/third_party/skia/gm/
Dimagefilterscropexpand.cpp67 for (int outset = -15; outset <= 20; outset += 5) { variable
Dcolorfilterimagefilter.cpp120 float outset = 0.0f) { in draw_clipped_rect()
Dimagefilters.cpp114 for (SkScalar outset = 0; outset <= 1; ++outset) { variable
Dgpu_blur_utils.cpp77 SkIPoint outset = {SkGpuBlurUtils::SigmaRadius(sigmaX), SkGpuBlurUtils::SigmaRadius(sigmaY)}; in slow_blur() local
Dtessellation.cpp358 SkPath outset; in build_outset_triangle() local
/third_party/skia/src/utils/
DSkShadowTessellator.cpp246 bool SkBaseShadowTessellator::computeConvexShadow(SkScalar inset, SkScalar outset, bool doClip) { in computeConvexShadow()
553 bool SkBaseShadowTessellator::computeConcaveShadow(SkScalar inset, SkScalar outset) { in computeConcaveShadow()
911 auto outset = SkDrawShadowMetrics::AmbientBlurRadius(baseZ); in SkAmbientShadowTessellator() local
1008 SkScalar outset; in SkSpotShadowTessellator() local
/third_party/skia/src/gpu/tessellate/
DStrokeIterator.h226 SkPoint outset; in finishOpenContour() local
DStrokeHardwareTessellator.cpp271 SkVector outset; in writeCaps() local
/third_party/skia/src/core/
DSkImageFilterTypes.h368 void outset(const LayerSpace<SkISize>& delta) { fData.outset(delta.width(), delta.height()); } in outset() function
410 void outset(const LayerSpace<SkSize>& delta) { fData.outset(delta.width(), delta.height()); } in outset() function
/third_party/skia/tests/
DRecordDrawTest.cpp127 SkRect inset(a), outset(a); in sloppy_rect_eq() local
DBlurTest.cpp54 static const int outset = 100; variable
/third_party/skia/src/gpu/geometry/
DGrStyledShape.cpp756 SkVector outset; in simplifyStroke() local
DGrQuadUtils.cpp1154 void TessellationHelper::outset(const skvx::Vec<4, float>& edgeDistances, in outset() function in GrQuadUtils::TessellationHelper
1158 Vertices outset = fOriginal; in outset() local
DGrAAConvexTessellator.cpp516 void GrAAConvexTessellator::createOuterRing(const Ring& previousRing, SkScalar outset, in createOuterRing()
/third_party/skia/src/gpu/v1/
DDevice_drawTexture.cpp220 inline void clamped_outset_with_offset(SkIRect* iRect, int outset, SkPoint* offset, in clamped_outset_with_offset()
621 int outset = sampling.useCubic ? GrBicubicEffect::kFilterTexelPad : 1; in draw_tiled_bitmap() local
/third_party/skia/samplecode/
DSampleDegenerateQuads.cpp43 bool outset, SkPoint line[2]) { in make_aa_line()
/third_party/skia/src/gpu/ops/
DStrokeRectOp.cpp835 float outset = 1 - inset; in generateAAStrokeRectGeometry() local