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Searched defs:prevState (Results 1 – 3 of 3) sorted by relevance

/arkcompiler/ets_runtime/ecmascript/interpreter/
Dinterpreter-inl.cpp756 InterpretedFrame *prevState = GET_FRAME(prevSp); in Execute() local
1524 InterpretedFrame *prevState = GET_FRAME(sp); in RunInternal() local
1573 InterpretedFrame *prevState = GET_FRAME(sp); in RunInternal() local
3191 InterpretedFrame *prevState = GET_FRAME(sp); in RunInternal() local
5231 InterpretedFrame *prevState = GET_FRAME(sp); in RunInternal() local
5265 InterpretedFrame *prevState = GET_FRAME(sp); in RunInternal() local
Dinterpreter_assembly.cpp532 AsmInterpretedFrame *prevState = GET_ASM_FRAME(sp); in HandleReturn() local
560 AsmInterpretedFrame *prevState = GET_ASM_FRAME(sp); in HandleReturnundefined() local
1803 AsmInterpretedFrame *prevState = GET_ASM_FRAME(sp); in HandleSuspendgeneratorV8() local
2765 InterpretedFrame *prevState = (reinterpret_cast<InterpretedFrame *>(sp) - 1); in HandleAsyncgeneratorresolveV8V8V8() local
4473 InterpretedFrame *prevState = (reinterpret_cast<InterpretedFrame *>(sp) - 1); in HandleDeprecatedSuspendgeneratorPrefV8V8() local
/arkcompiler/runtime_core/static_core/compiler/optimizer/optimizations/
Descape.cpp1033 auto prevState = blockState->GetState(inst); in Materialize() local