Searched defs:sampleId (Results 1 – 5 of 5) sorted by relevance
180 int sampleId = samples[0]; in executeShader() local189 int sampleId = samples[0]; in executeShader() local
160 SIMD::Int sampleId; in emitSamplerRoutine() local
596 Object::ID sampleId = 0; member
2161 for (deUint32 sampleId = 0; sampleId < sampleShadedImages.size(); sampleId++) in iterate() local2174 for (deUint32 sampleId = 0; sampleId < sampleShadedImages.size(); sampleId++) in iterate() local2822 for (deUint32 sampleId = 0; sampleId < sampleShadedImages.size(); sampleId++) in iterate() local4500 for (deInt32 sampleId = 0; sampleId < (deInt32)m_perSampleImages.size(); ++sampleId) in initialize() local4543 de::MovePtr<tcu::TextureLevel> MultisampleRenderer::getSingleSampledImage (deUint32 sampleId) in getSingleSampledImage()
2213 for (deUint32 sampleId = 0; sampleId < sampleShadedImages.size(); sampleId++) in iterate() local2226 for (deUint32 sampleId = 0; sampleId < sampleShadedImages.size(); sampleId++) in iterate() local2913 for (deUint32 sampleId = 0; sampleId < sampleShadedImages.size(); sampleId++) in iterate() local4598 for (deInt32 sampleId = 0; sampleId < (deInt32)m_perSampleImages.size(); ++sampleId) in initialize() local4649 de::MovePtr<tcu::TextureLevel> MultisampleRenderer::getSingleSampledImage (deUint32 sampleId) in getSingleSampledImage()