Home
last modified time | relevance | path

Searched defs:sampler_name (Results 1 – 6 of 6) sorted by relevance

/third_party/skia/third_party/externals/tint/src/inspector/
Dtest_inspector_builder.cc230 const std::string& sampler_name, in MakeSamplerReferenceBodyFunction()
249 const std::string& sampler_name, in MakeSamplerReferenceBodyFunction()
272 const std::string& sampler_name, in MakeComparisonSamplerReferenceBodyFunction()
/third_party/mesa3d/src/mesa/main/
Dff_fragment_shader.cpp809 char *sampler_name = ralloc_asprintf(p->mem_ctx, "sampler_%d", unit); in load_texture() local
/third_party/vk-gl-cts/external/openglcts/modules/gl/
Dgl3cTextureSizePromotion.cpp639 std::string sampler_name = ""; in prepareProgram() local
Dgl4cShadingLanguage420PackTests.cpp2103 const GLchar* sampler_name = prepareSourceTexture(source_tex); in testCompute() local
2215 const GLchar* sampler_name = prepareSourceTexture(source_tex); in testDrawArray() local
/third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_cube_map_array/
DesextcTextureCubeMapArraySampling.hpp731 static const glw::GLchar* const sampler_name; member in glcts::TextureCubeMapArraySamplingTest
DesextcTextureCubeMapArraySampling.cpp166 const glw::GLchar* const TextureCubeMapArraySamplingTest::sampler_name = "sampler"; member in glcts::TextureCubeMapArraySamplingTest