Searched defs:saved_active (Results 1 – 1 of 1) sorted by relevance
169 int saved_active; in client_state_i() local228 GLuint saved_active = ctx->Array.ActiveTexture; in _mesa_EnableVertexArrayEXT() local281 GLuint saved_active = ctx->Array.ActiveTexture; in _mesa_DisableVertexArrayEXT() local