Searched defs:sceneTypeAndDeviceKey (Results 1 – 2 of 2) sorted by relevance
134 std::string sceneTypeAndDeviceKey = sceneType + "_&_" + upAndDownDevice; in CreateAudioEnhanceChainDynamic() local164 std::string sceneTypeAndDeviceKey = sceneType + "_&_" + upAndDownDevice; in SetAudioEnhanceChainDynamic() local216 std::string sceneTypeAndDeviceKey = sceneType + "_&_" + upAndDownDevice; in ReleaseAudioEnhanceChainDynamic() local236 std::string sceneTypeAndDeviceKey = sceneType + "_&_" + GetUpAndDownDevice(); in ApplyAudioEnhanceChain() local263 std::string sceneTypeAndDeviceKey = sceneType + "_&_" + GetUpAndDownDevice(); in ExistAudioEnhanceChain() local
296 std::string sceneTypeAndDeviceKey = sceneType + "_&_" + GetDeviceTypeName(); in CreateAudioEffectChainDynamic() local337 std::string sceneTypeAndDeviceKey = sceneType + "_&_" + GetDeviceTypeName(); in SetAudioEffectChainDynamic() local407 std::string sceneTypeAndDeviceKey = sceneType + "_&_" + GetDeviceTypeName(); in ReleaseAudioEffectChainDynamic() local477 std::string sceneTypeAndDeviceKey = sceneType + "_&_" + GetDeviceTypeName(); in ExistAudioEffectChain() local490 std::string sceneTypeAndDeviceKey = sceneType + "_&_" + GetDeviceTypeName(); in ApplyAudioEffectChain() local568 std::string sceneTypeAndDeviceKey = sceneTypeTemp + "_&_" + GetDeviceTypeName(); in EffectApVolumeUpdate() local679 std::string sceneTypeAndDeviceKey = it->first + "_&_" + GetDeviceTypeName(); in EffectApRotationUpdate() local714 std::string sceneTypeAndDeviceKey = sceneType + "_&_" + GetDeviceTypeName(); in UpdateMultichannelConfig() local742 std::string sceneTypeAndDeviceKey = sceneType + "_&_" + GetDeviceTypeName(); in InitAudioEffectChainDynamicInner() local808 std::string sceneTypeAndDeviceKey = sceneType + "_&_" + GetDeviceTypeName(); in ReturnEffectChannelInfo() local[all …]