Searched defs:scratchResourcesOnly (Results 1 – 3 of 3) sorted by relevance
117 void GPUContext::PurgeUnlockedResources(bool scratchResourcesOnly) in PurgeUnlockedResources()122 void GPUContext::PurgeUnlockedResourcesByTag(bool scratchResourcesOnly, const GPUResourceTag &tag) in PurgeUnlockedResourcesByTag()127 void GPUContext::PurgeUnlockedResourcesByPid(bool scratchResourcesOnly, const std::set<pid_t>& exit… in PurgeUnlockedResourcesByPid()136 void GPUContext::PurgeCacheBetweenFrames(bool scratchResourcesOnly, const std::set<pid_t>& exitedPi… in PurgeCacheBetweenFrames()
226 void SkiaGPUContext::PurgeUnlockedResources(bool scratchResourcesOnly) in PurgeUnlockedResources()235 void SkiaGPUContext::PurgeUnlockedResourcesByTag(bool scratchResourcesOnly, const GPUResourceTag &t… in PurgeUnlockedResourcesByTag()245 void SkiaGPUContext::PurgeUnlockedResourcesByPid(bool scratchResourcesOnly, const std::set<pid_t>& … in PurgeUnlockedResourcesByPid()263 void SkiaGPUContext::PurgeCacheBetweenFrames(bool scratchResourcesOnly, const std::set<pid_t>& exit… in PurgeCacheBetweenFrames()
176 …MemoryManager::ReleaseUnlockGpuResource(Drawing::GPUContext* gpuContext, bool scratchResourcesOnly) in ReleaseUnlockGpuResource()