Searched defs:sensorRotation (Results 1 – 13 of 13) sorted by relevance
40 float sensorRotation = -1.0f; // -1 mean keep before degree in ConvertDeviceToFloat() local
4989 void ScreenSessionManager::OnSensorRotationChange(float sensorRotation, ScreenId screenId) in OnSensorRotationChange()
195 DeviceRotation ScreenRotationController::CalcDeviceRotation(SensorRotation sensorRotation) in CalcDeviceRotation()320 …viceRotation ScreenRotationController::ConvertSensorToDeviceRotation(SensorRotation sensorRotation) in ConvertSensorToDeviceRotation()
127 float sensorRotation = 0; variable
33 void OnSensorRotationChange(float sensorRotation, ScreenId screenId) override {} in OnSensorRotationChange()312 float sensorRotation = 0.0f; variable1523 Rotation sensorRotation = Rotation::ROTATION_0; variable1540 Rotation sensorRotation = Rotation::ROTATION_90; variable1764 Rotation sensorRotation = Rotation::ROTATION_90; variable
586 float sensorRotation = 0; variable600 float sensorRotation = 90.0f; variable
516 float sensorRotation = 0; variable
443 float ScreenSession::ConvertRotationToFloat(Rotation sensorRotation) in ConvertRotationToFloat()463 void ScreenSession::HandleSensorRotation(float sensorRotation) in HandleSensorRotation()468 void ScreenSession::SensorRotationChange(Rotation sensorRotation) in SensorRotationChange()474 void ScreenSession::SensorRotationChange(float sensorRotation) in SensorRotationChange()
167 …d ScreenSessionManagerClientProxy::OnSensorRotationChanged(ScreenId screenId, float sensorRotation) in OnSensorRotationChanged()
175 auto sensorRotation = data.ReadFloat(); in HandleOnSensorRotationChanged() local
190 void ScreenSessionManagerClient::OnSensorRotationChanged(ScreenId screenId, float sensorRotation) in OnSensorRotationChanged()
394 void JsScreenSession::OnSensorRotationChange(float sensorRotation, ScreenId screenId) in OnSensorRotationChange()
92 static int32_t sensorRotation = 0; variable