Home
last modified time | relevance | path

Searched defs:shaderHandles (Results 1 – 2 of 2) sorted by relevance

/third_party/vk-gl-cts/external/vulkancts/framework/vulkan/
DvkRayTracingUtil.cpp3735 std::vector<uint8_t> shaderHandles (handleArraySizeBytes); in getShaderGroupHandles() local
3752 std::vector<uint8_t> shaderHandles (handleArraySizeBytes); in getShaderGroupReplayHandles() local
3778 …const auto shaderHandles = getShaderGroupHandles(vk, device, pipeline, shaderGroupHandleSize, firs… in createShaderBindingTable() local
3792 const std::vector<uint8_t>& shaderHandles, in createShaderBindingTable()
/third_party/skia/third_party/externals/angle2/src/libANGLE/capture/
Dframe_capture_utils.cpp1007 std::vector<GLint> shaderHandles(attachedShaders.size()); in SerializeProgramState() local