1/* 2 * Copyright (c) 2022 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 16export class DistributedDataModel { 17 public isOver: boolean = false 18 public step: number = 0 19 public chessMapArr: Array<Array<string>> = [] 20 public chessX: number = -1 21 public chessY: number = -1 22 public fallGather: Array<Array<number>> = [] 23 public clickCount: number = 0 24 public fallLocation: Array<number> = [] 25 26 constructor(isOver: boolean) { 27 this.isOver = isOver 28 } 29 30 init() { 31 this.isOver = false 32 for (let i = 0; i < 15; i++) { 33 this.chessMapArr[i] = [] 34 for (let j = 0; j < 15; j++) { 35 this.chessMapArr[i][j] = '' 36 } 37 } 38 this.chessX = -1 39 this.chessY = -1 40 } 41 42 fallChess(x: number, y: number, color: string) { 43 this.fallGather.unshift([x, y]) 44 this.chessMapArr[x][y] = color 45 this.chessX = x 46 this.chessY = y 47 } 48} 49