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Searched defs:switchState (Results 1 – 5 of 5) sorted by relevance

/foundation/ability/dmsfwk/services/dtbschedmgr/src/dfx/
Ddistributed_ue.cpp140 std::string switchState = isContinueSwitchOn ? "1" : "0"; in OriginalSwitchState() local
169 std::string switchState = isContinueSwitchOn ? "1" : "0"; in ChangedSwitchState() local
/foundation/bundlemanager/bundle_framework/services/bundlemgr/include/quick_fix/state/src/
Dquick_fix_deploy_state.cpp43 …std::shared_ptr<QuickFixSwitchState> switchState = std::make_shared<QuickFixSwitchState>(bundleNam… in Process() local
/foundation/distributedhardware/distributed_input/services/common/include/
Ddinput_softbus_define.h33 bool switchState; member
/foundation/multimedia/audio_framework/services/audio_policy/server/include/service/manager/pnp_server/
Daudio_pnp_param.h98 const char *switchState; member
/foundation/arkui/advanced_ui_component/interface/composelistitem/
Dcomposelistitem.js337 get switchState() { getter in OperateItemStruct
341 set switchState(e) { setter in OperateItemStruct