Searched defs:texture0 (Results 1 – 5 of 5) sorted by relevance
1306 wgpu::Texture texture0 = CreateTexture(wgpu::TextureUsage::CopySrc); in TEST_F() local1353 wgpu::Texture texture0 = CreateTexture(wgpu::TextureUsage::TextureBinding | in TEST_F() local1396 wgpu::Texture texture0 = CreateTexture(wgpu::TextureUsage::TextureBinding | in TEST_F() local
795 …const auto texture0 = pipeline::readColorAttachment(vk, device, queue, queueFamilyIndex, allocat… in robustness1TestFn() local
775 …const auto texture0 = pipeline::readColorAttachment(vk, device, queue, queueFamilyIndex, allocat… in robustness1TestFn() local
5227 const glu::Texture texture0 (m_context.getRenderContext()); in iterate() local5261 const glu::Texture texture0 (m_context.getRenderContext()); in iterate() local
1402 const glu::Texture texture0 (renderCtx); in iterate() local