Home
last modified time | relevance | path

Searched defs:textureIndex (Results 1 – 13 of 13) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/tests/perf_tests/
DFramebufferAttachmentPerfTest.cpp120 for (size_t textureIndex = 0; textureIndex < textureCount; textureIndex++) in drawBenchmark() local
134 size_t textureIndex = mTextures.size() - (index + 1); in drawBenchmark() local
165 for (size_t textureIndex = 0; textureIndex < mTextures.size(); textureIndex++) in initializeBenchmark() local
200 for (size_t textureIndex = 0; textureIndex < textureCount; textureIndex++) in drawBenchmark() local
DVulkanBarriersPerf.cpp183 void VulkanBarriersPerfBenchmark::createTexture(uint32_t textureIndex, in createTexture()
213 uint32_t textureIndex, in createFramebuffer()
/third_party/skia/third_party/externals/angle2/src/libANGLE/
DFramebufferAttachment.cpp62 const ImageIndex &textureIndex, in FramebufferAttachment()
113 const ImageIndex &textureIndex, in attach()
DState.cpp298 for (size_t textureIndex = 0; textureIndex < mTextures.size(); ++textureIndex) in clear() local
317 ANGLE_INLINE void ActiveTexturesCache::reset(size_t textureIndex) in reset()
325 ANGLE_INLINE void ActiveTexturesCache::set(size_t textureIndex, Texture *texture) in set()
530 for (int32_t textureIndex = 0; textureIndex < mCaps.maxCombinedTextureImageUnits; in initialize() local
650 for (size_t textureIndex : textureMask) in unsetActiveTextures() local
658 size_t textureIndex, in updateActiveTextureStateOnSync()
674 ANGLE_INLINE void State::setActiveTextureDirty(size_t textureIndex, Texture *texture) in setActiveTextureDirty()
721 size_t textureIndex, in updateTextureBinding()
3389 for (size_t textureIndex : mDirtyTextures) in syncTextures() local
3538 for (size_t textureIndex : executable.getActiveSamplersMask()) in onProgramExecutableChange() local
[all …]
DFramebuffer.cpp1775 const ImageIndex &textureIndex, in setAttachment()
1787 const ImageIndex &textureIndex, in setAttachmentMultisample()
1799 const ImageIndex &textureIndex, in setAttachment()
1857 const ImageIndex &textureIndex, in setAttachmentMultiview()
1945 const ImageIndex &textureIndex, in setAttachmentImpl()
2022 const ImageIndex &textureIndex, in updateAttachment()
2147 for (size_t textureIndex : activeTextures) in formsRenderingFeedbackLoopWith() local
DFramebufferAttachment.h182 const ImageIndex &textureIndex() const { return mTextureIndex; } in textureIndex() function
/third_party/skia/third_party/externals/dawn/src/dawn_native/opengl/
DPipelineGL.cpp160 GLuint textureIndex = indices[combined.textureLocation.group][bindingIndex]; in InitializeBase() local
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/texture/
DvktTextureShadowTests.cpp253 int textureIndex; member
479 int textureIndex; member
715 int textureIndex; member
944 int textureIndex; member
1166 int textureIndex; member
1394 int textureIndex; member
DvktTextureFilteringTests.cpp200 int textureIndex; member
418 int textureIndex; member
664 int textureIndex; member
889 int textureIndex; member
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/texture/
DvktTextureShadowTests.cpp251 int textureIndex; member
477 int textureIndex; member
713 int textureIndex; member
942 int textureIndex; member
1164 int textureIndex; member
1392 int textureIndex; member
DvktTextureFilteringTests.cpp199 int textureIndex; member
417 int textureIndex; member
663 int textureIndex; member
888 int textureIndex; member
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
DProgramExecutableVk.cpp683 for (uint32_t textureIndex = 0; textureIndex < samplerBindings.size(); ++textureIndex) in addTextureDescriptorSetDesc() local
1749 for (uint32_t textureIndex = 0; textureIndex < programState->getSamplerBindings().size(); in updateTexturesDescriptorSet() local
/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/
DTextureTest.cpp6775 for (GLint textureIndex = 0; textureIndex < vertexTextureCount; ++textureIndex) in compileProgramWithTextureCounts() local
6785 for (GLint textureIndex = 0; textureIndex < vertexActiveTextureCount; ++textureIndex) in compileProgramWithTextureCounts() local
6797 for (GLint textureIndex = 0; textureIndex < fragmentTextureCount; ++textureIndex) in compileProgramWithTextureCounts() local
6805 for (GLint textureIndex = 0; textureIndex < fragmentActiveTextureCount; ++textureIndex) in compileProgramWithTextureCounts() local
7058 for (size_t textureIndex = 0; textureIndex < 3; textureIndex++) in testSetUp() local