Searched defs:transition_number (Results 1 – 3 of 3) sorted by relevance
54 HeapObjectSlot TransitionArray::GetKeySlot(int transition_number) { in GetKeySlot()73 Name TransitionArray::GetKey(int transition_number) { in GetKey()83 Name TransitionsAccessor::GetKey(int transition_number) { in GetKey()100 void TransitionArray::SetKey(int transition_number, Name key) { in SetKey()106 HeapObjectSlot TransitionArray::GetTargetSlot(int transition_number) { in GetTargetSlot()136 MaybeObject TransitionArray::GetRawTarget(int transition_number) { in GetRawTarget()141 Map TransitionArray::GetTarget(int transition_number) { in GetTarget()146 Map TransitionsAccessor::GetTarget(int transition_number) { in GetTarget()161 void TransitionArray::SetRawTarget(int transition_number, MaybeObject value) { in SetRawTarget()168 bool TransitionArray::GetTargetIfExists(int transition_number, Isolate* isolate, in GetTargetIfExists()[all …]
265 int GetSortedKeyIndex(int transition_number) { return transition_number; } in GetSortedKeyIndex()289 static int ToKeyIndex(int transition_number) { in ToKeyIndex()293 static int ToTargetIndex(int transition_number) { in ToTargetIndex()
8938 TNode<TransitionArray> transitions, TNode<Uint32T> transition_number) { in GetSortedKeyIndex()