| /third_party/mesa3d/src/freedreno/decode/ |
| D | pgmdump.c | 134 struct uniform { struct 139 uint32_t const_base; /* const base register (for uniforms that take more than argument 159 struct uniformblockmember { argument 328 is_uniform_v2(struct uniform *uniform) in is_uniform_v2() 337 dump_uniform(struct uniform *uniform) in dump_uniform()
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| /third_party/skia/src/gpu/ |
| D | GrSPIRVUniformHandler.h | 42 UniformInfo& uniform(int idx) override { in uniform() function 45 const UniformInfo& uniform(int idx) const override { in uniform() function
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| /third_party/skia/src/gpu/gl/ |
| D | GrGLUniformHandler.h | 34 UniformInfo& uniform(int idx) override { in uniform() function 37 const UniformInfo& uniform(int idx) const override { in uniform() function
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| /third_party/skia/third_party/externals/angle2/src/libANGLE/ |
| D | Uniform.cpp | 68 LinkedUniform::LinkedUniform(const sh::ShaderVariable &uniform) in LinkedUniform() 78 LinkedUniform::LinkedUniform(const LinkedUniform &uniform) in LinkedUniform() 87 LinkedUniform &LinkedUniform::operator=(const LinkedUniform &uniform) in operator =()
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| D | ProgramLinkedResources.cpp | 97 for (const sh::ShaderVariable &uniform : shaderToLink->getUniforms()) in ValidateGraphicsUniformsPerShader() local 386 const sh::ShaderVariable &uniform, in FlattenUniformVisitor() 900 const LinkedUniform &uniform = mUniforms[uniformIndex]; in indexUniforms() local 939 for (const auto &uniform : preLocatedUniforms) in indexUniforms() local 977 for (const LinkedUniform &uniform : mUniforms) in gatherUniformLocationsAndCheckConflicts() local 1072 for (const sh::ShaderVariable &uniform : shader->getUniforms()) in flattenUniformsAndCheckCapsForShader() local 1176 for (const auto &uniform : mUniforms) in checkMaxCombinedAtomicCounters() local 1554 for (const auto &uniform : uniforms) in LinkValidateProgramGlobalNames() local 1630 for (const sh::ShaderVariable &uniform : linkingVariables.uniforms[ShaderType::Vertex]) in LinkValidateProgramGlobalNames() local
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| /third_party/glslang/gtests/ |
| D | VkRelaxed.FromFile.cpp | 121 const glslang::TObjectReflection& uniform = program.getUniform(i); in verifyIOMapping() local 131 glslang::TObjectReflection uniform = it->getUniform(i); in verifyIOMapping() local 155 const glslang::TObjectReflection& uniform = program.getUniformBlock(i); in verifyIOMapping() local 165 glslang::TObjectReflection uniform = it->getUniformBlock(i); in verifyIOMapping() local
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| D | GlslMapIO.FromFile.cpp | 166 const glslang::TObjectReflection& uniform = program.getUniform(i); in verifyIOMapping() local 176 glslang::TObjectReflection uniform = it->getUniform(i); in verifyIOMapping() local 200 const glslang::TObjectReflection& uniform = program.getUniformBlock(i); in verifyIOMapping() local 210 glslang::TObjectReflection uniform = it->getUniformBlock(i); in verifyIOMapping() local
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| /third_party/mesa3d/src/compiler/glsl/ |
| D | gl_nir_link_uniforms.c | 212 struct gl_uniform_storage *uniform = &prog->data->UniformStorage[i]; in nir_setup_uniform_remap_tables() local 244 struct gl_uniform_storage *uniform = &prog->data->UniformStorage[i]; in nir_setup_uniform_remap_tables() local 315 struct gl_uniform_storage *uniform = &prog->data->UniformStorage[i]; in nir_setup_uniform_remap_tables() local 352 struct gl_uniform_storage *uniform = &prog->data->UniformStorage[i]; in nir_setup_uniform_remap_tables() local 395 struct gl_uniform_storage *uniform = &prog->data->UniformStorage[i]; in nir_setup_uniform_remap_tables() local 601 mark_stage_as_active(struct gl_uniform_storage *uniform, in mark_stage_as_active() 663 add_parameter(struct gl_uniform_storage *uniform, in add_parameter() 729 const struct gl_uniform_storage *uniform, in get_next_index() 765 struct gl_uniform_storage *uniform, in update_uniforms_shader_info() 969 struct gl_uniform_storage *uniform = &prog->data->UniformStorage[i]; in find_and_update_named_uniform_storage() local [all …]
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| D | linker_util.cpp | 107 struct gl_uniform_storage *uniform, in link_util_should_add_buffer_variable() 176 struct gl_uniform_storage *uniform) in link_util_find_empty_block()
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| /third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/include/llvm/FuzzMutate/ |
| D | Random.h | 21 template <typename T, typename GenT> T uniform(GenT &Gen, T Min, T Max) { in uniform() function 26 template <typename T, typename GenT> T uniform(GenT &Gen) { in uniform() function
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| /third_party/skia/third_party/externals/angle2/src/tests/perf_tests/ |
| D | UniformsPerf.cpp | 396 for (size_t uniform = 0; uniform < mUniformLocations.size(); ++uniform) in drawLoop() local 416 size_t uniform, size_t frameIndex) { in drawBenchmark() 427 size_t uniform, size_t frameIndex) { in drawBenchmark() 438 size_t uniform, size_t frameIndex) { in drawBenchmark() 449 size_t uniform, size_t frameIndex) { in drawBenchmark()
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| /third_party/node/deps/v8/tools/clusterfuzz/js_fuzzer/ |
| D | random.js | 25 function uniform(min, max) { function 112 uniform: uniform, property
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| /third_party/skia/src/gpu/mtl/ |
| D | GrMtlUniformHandler.h | 49 UniformInfo& uniform(int idx) override { in uniform() function 52 const UniformInfo& uniform(int idx) const override { in uniform() function
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| /third_party/skia/src/gpu/d3d/ |
| D | GrD3DPipelineStateDataManager.cpp | 20 Uniform& uniform = fUniforms[i]; in GrD3DPipelineStateDataManager() local
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| /third_party/mesa3d/src/broadcom/compiler/ |
| D | vir_opt_small_immediates.c | 65 int uniform = src_def->uniform; in vir_opt_small_immediates() local
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| /third_party/skia/src/gpu/vk/ |
| D | GrVkUniformHandler.h | 84 UniformInfo& uniform(int idx) override { in uniform() function 87 const UniformInfo& uniform(int idx) const override { in uniform() function
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| /third_party/mesa3d/src/gallium/drivers/etnaviv/ |
| D | etnaviv_nir_lower_ubo_to_uniform.c | 66 nir_ssa_def *uniform = in lower_ubo_to_uniform() local
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| /third_party/skia/third_party/externals/angle2/src/compiler/translator/ |
| D | ResourcesHLSL.cpp | 208 const ShaderVariable *uniform = findUniformByName(name); in assignUniformRegister() local 303 for (const TVariable *uniform : group) in outputHLSLSamplerUniformGroup() local 361 for (const TVariable *uniform : group) in outputHLSLImageUniformIndices() local 517 const ShaderVariable *uniform = findUniformByName(variable.name()); in uniformsHeader() local 557 const ShaderVariable *uniform = findUniformByName(variable.name()); in uniformsHeader() local
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| /third_party/skia/tests/ |
| D | SkSLTest.cpp | 34 SkRuntimeShaderBuilder::BuilderUniform uniform = builder->uniform(name); in set_uniform() local 42 SkRuntimeShaderBuilder::BuilderUniform uniform = builder->uniform(name); in set_uniform_array() local
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| /third_party/skia/src/gpu/dawn/ |
| D | GrDawnProgramDataManager.cpp | 20 Uniform& uniform = fUniforms[i]; in GrDawnProgramDataManager() local
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| /third_party/libexif/test/ |
| D | test-value.c | 91 static void check_entry_trunc(ExifEntry *e, int uniform) in check_entry_trunc()
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| /third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/ |
| D | DynamicImage2DHLSL.cpp | 47 Image2DHLSLGroup image2DHLSLGroup(const sh::ShaderVariable &uniform) in image2DHLSLGroup() 718 for (const sh::ShaderVariable &uniform : group) in OutputHLSLImage2DUniformGroup() local 779 for (const sh::ShaderVariable &uniform : group) in OutputHLSLImage2DUniformGroup() local
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| /third_party/skia/third_party/externals/tint/src/resolver/ |
| D | ptr_ref_test.cc | 69 auto* uniform = Global("ub", ty.Of(buf), ast::StorageClass::kUniform, in TEST_F() local
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| /third_party/mesa3d/src/gallium/drivers/d3d12/ |
| D | d3d12_lower_point_sprite.c | 32 nir_variable *uniform; /* (1/w, 1/h, pt_sz, max_sz) */ member 112 nir_ssa_def *uniform = nir_load_var(b, state->uniform); in get_scaled_point_size() local
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| /third_party/skia/third_party/externals/abseil-cpp/absl/synchronization/internal/ |
| D | graphcycles_test.cc | 170 std::uniform_int_distribution<int> uniform(0, nodes->size()-1); in RandomNode() local 177 std::uniform_int_distribution<int> uniform(0, edges->size()-1); in RandomEdge() local 202 std::uniform_int_distribution<int> uniform(0, 5); in TEST() local
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