| /third_party/skia/third_party/externals/angle2/src/compiler/translator/tree_util/ |
| D | DriverUniform.cpp | 60 for (size_t uniformIndex = 0; uniformIndex < kNumComputeDriverUniforms; ++uniformIndex) in addComputeDriverUniformsToShader() local 102 for (size_t uniformIndex = 0; uniformIndex < kNumGraphicsDriverUniforms; ++uniformIndex) in createUniformFields() local 206 TConstantUnion *uniformIndex = new TConstantUnion; in createDriverUniformRef() local 287 for (size_t uniformIndex = 0; uniformIndex < kNumGraphicsDriverUniformsExt; ++uniformIndex) in createUniformFields() local
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| /third_party/skia/third_party/externals/angle2/src/compiler/translator/ |
| D | DriverUniformMetal.cpp | 50 for (size_t uniformIndex = 0; uniformIndex < kNumGraphicsDriverUniformsMetal; ++uniformIndex) in createUniformFields() local
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| D | ResourcesHLSL.cpp | 192 for (size_t uniformIndex = 0; uniformIndex < mUniforms.size(); ++uniformIndex) in findUniformByName() local
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| /third_party/skia/third_party/externals/angle2/src/libANGLE/ |
| D | ProgramExecutable.cpp | 329 for (size_t uniformIndex = 0; uniformIndex < uniformCount; ++uniformIndex) in load() local 779 uint32_t uniformIndex = programState.getUniformIndexFromSamplerIndex(samplerIndex); in updateActiveSamplers() local 823 uint32_t uniformIndex = executable.getUniformIndexFromImageIndex(imageIndex); in updateActiveImages() local
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| D | validationGL3.cpp | 203 GLuint uniformIndex, in ValidateGetActiveUniformName()
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| D | ProgramLinkedResources.cpp | 898 for (size_t uniformIndex = 0; uniformIndex < mUniforms.size(); uniformIndex++) in indexUniforms() local
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| D | Context_gl.cpp | 463 GLuint uniformIndex, in getActiveUniformName()
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| /third_party/skia/third_party/externals/angle2/src/tests/compiler_tests/ |
| D | ShaderImage_test.cpp | 76 size_t uniformIndex, in CheckExportedImageUniform()
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| /third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/ |
| D | ProgramExecutableVk.cpp | 592 uint32_t uniformIndex = executable.getUniformIndexFromImageIndex(imageIndex); in addImageDescriptorSetDesc() local 687 uint32_t uniformIndex = programState.getUniformIndexFromSamplerIndex(textureIndex); in addTextureDescriptorSetDesc() local 1434 uint32_t uniformIndex = executable.getUniformIndexFromImageIndex(imageIndex); in updateImagesDescriptorSet() local 1754 uint32_t uniformIndex = programState->getUniformIndexFromSamplerIndex(textureIndex); in updateTexturesDescriptorSet() local
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| D | ProgramVk.cpp | 181 for (unsigned int uniformIndex = 0; uniformIndex < uniformCount; ++uniformIndex) in load() local 216 for (unsigned int uniformIndex = 0; uniformIndex < uniformCount; ++uniformIndex) in save() local
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| /third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/ |
| D | Program.h | 311 UniformIndex uniformIndex; variable
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| D | Program.cpp | 2849 for(size_t uniformIndex = 0; uniformIndex < numUniforms; uniformIndex++) in getActiveUniformMaxLength() local
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| /third_party/vk-gl-cts/modules/gles31/functional/ |
| D | es31fShaderStateQueryTests.cpp | 143 const glw::GLuint uniformIndex = 0; in iterate() local
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| D | es31fBasicComputeShaderTests.cpp | 1534 …const deUint32 uniformIndex = gl.getProgramResourceIndex(program.getProgram(), GL_UNIFORM, "u_coun… in iterate() local 1567 …const deUint32 uniformIndex = gl.getProgramResourceIndex(program.getProgram(), GL_UNIFORM, "u_cou… in iterate() local
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| D | es31fProgramInterfaceQueryTests.cpp | 1459 glw::GLuint uniformIndex; in iterate() local 1585 glw::GLuint uniformIndex; in iterate() local
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| /third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/ |
| D | ProgramD3D.cpp | 1083 for (size_t uniformIndex = 0; uniformIndex < uniformCount; uniformIndex++) in load() local 2768 for (size_t uniformIndex = 0; uniformIndex < mD3DUniforms.size(); ++uniformIndex) in assignAllSamplerRegisters() local 2777 void ProgramD3D::assignSamplerRegisters(size_t uniformIndex) in assignSamplerRegisters() 2843 for (size_t uniformIndex = 0; uniformIndex < mD3DUniforms.size(); ++uniformIndex) in assignAllImageRegisters() local 2891 void ProgramD3D::assignImageRegisters(size_t uniformIndex) in assignImageRegisters()
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| /third_party/glslang/glslang/MachineIndependent/ |
| D | reflection.cpp | 448 int uniformIndex = (int)variables.size(); in blowUpActiveAggregate() local
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| /third_party/vk-gl-cts/modules/gles3/functional/ |
| D | es3fShaderStateQueryTests.cpp | 1545 const GLuint uniformIndex = uniformIndices[ndx]; in test() local 1566 const GLuint uniformIndex = uniformIndices[ndx]; in test() local 1714 StateQueryMemoryWriteGuard<GLuint> uniformIndex; in test() local
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| /third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/ |
| D | ProgramGL.cpp | 852 GLuint uniformIndex; in getUniformBlockMemberInfo() local
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| D | null_functions.cpp | 969 GLuint uniformIndex, in glGetActiveUniformNameNULL()
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| /third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/ |
| D | glslang_wrapper_utils.cpp | 749 for (unsigned int uniformIndex : inputAttachmentUniformRange) in AssignInputAttachmentBindings() local 833 for (unsigned int uniformIndex : imageUniformRange) in AssignImageBindings() local 904 for (unsigned int uniformIndex : programExecutable.getSamplerUniformRange()) in AssignTextureBindings() local
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| /third_party/skia/third_party/externals/angle2/src/libANGLE/capture/ |
| D | frame_capture_utils.cpp | 1080 for (int uniformIndex = 0; uniformIndex < uniformCount; ++uniformIndex) in SerializeProgram() local
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| /third_party/mesa3d/src/mesa/main/ |
| D | uniforms.c | 1380 _mesa_GetActiveUniformName(GLuint program, GLuint uniformIndex, in _mesa_GetActiveUniformName()
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| /third_party/skia/third_party/externals/angle2/src/libGL/ |
| D | entry_points_gl_3_autogen.cpp | 2488 GLuint uniformIndex, in GL_GetActiveUniformName()
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| /third_party/vk-gl-cts/framework/opengl/ |
| D | gluCallLogWrapper.inl | 1776 void CallLogWrapper::glGetActiveUniformName (glw::GLuint program, glw::GLuint uniformIndex, glw::GL…
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