Searched defs:useSampler (Results 1 – 8 of 8) sorted by relevance
213 const bool useSampler = m_testParameters.imageType != StorageImage; in runComputePipeline() local242 const bool useSampler = m_testParameters.imageType != StorageImage; in runGraphicsPipeline() local348 const bool useSampler = m_testParameters.imageType != StorageImage; in iterate() local
215 const bool useSampler = m_testParameters.imageType != StorageImage; in runComputePipeline() local246 const bool useSampler = m_testParameters.imageType != StorageImage; in runGraphicsPipeline() local352 const bool useSampler = m_testParameters.imageType != StorageImage; in iterate() local
45 SamplerUniformSetup (bool useSampler) in SamplerUniformSetup()
600 DerivateUniformSetup::DerivateUniformSetup (bool useSampler) in DerivateUniformSetup()970 LinearDerivateUniformSetup::LinearDerivateUniformSetup (bool useSampler, BaseUniformType usedDefaul… in LinearDerivateUniformSetup()
1373 void ShaderRenderCaseInstance::useSampler (deUint32 bindingLocation, deUint32 textureId) in useSampler() function in vkt::sr::ShaderRenderCaseInstance
576 DerivateUniformSetup::DerivateUniformSetup (bool useSampler) in DerivateUniformSetup()943 LinearDerivateUniformSetup::LinearDerivateUniformSetup (bool useSampler, BaseUniformType usedDefaul… in LinearDerivateUniformSetup()
1375 void ShaderRenderCaseInstance::useSampler (deUint32 bindingLocation, deUint32 textureId) in useSampler() function in vkt::sr::ShaderRenderCaseInstance