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Searched defs:vstate (Results 1 – 1 of 1) sorted by relevance

/arkcompiler/runtime_core/static_core/compiler/optimizer/optimizations/
Descape.cpp229 auto vstate = stateValues_[state]; in SetStateId() local
237 void SetState(const StateOwner &inst, VirtualState *vstate) in SetState()
294 if (auto vstate = stateValues_[stateId]) { in Materialize() local
602 auto vstate = parent_->CreateVState( in MergeState() local
612VirtualState *vstate, ArenaVector<StateOwner> &mergeQueue) in MergeFields()
1116 auto vstate = GetLocalAllocator()->New<VirtualState>(inst, stateId_++, GetLocalAllocator()); in CreateVState() local
1125 auto vstate = GetLocalAllocator()->New<VirtualState>(inst, id, GetLocalAllocator()); in CreateVState() local
1189 auto vstate = CreateVState(inst); in VisitAllocation() local
1254 if (auto vstate = blockState->GetState(t.first)) { in HandleMaterializationSite() local
1271 if (auto vstate = blockState->GetState(candidateInst)) { in HandleMaterializationSite() local
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