| /third_party/node/deps/v8/src/diagnostics/x64/ |
| D | disasm-x64.cc | 890 int mod, regop, rm, vvvv = vex_vreg(); in AVXInstruction() local 967 int mod, regop, rm, vvvv = vex_vreg(); in AVXInstruction() local 1067 int mod, regop, rm, vvvv = vex_vreg(); in AVXInstruction() local 1172 int mod, regop, rm, vvvv = vex_vreg(); in AVXInstruction() local 1242 int mod, regop, rm, vvvv = vex_vreg(); in AVXInstruction() local 1286 int mod, regop, rm, vvvv = vex_vreg(); in AVXInstruction() local 1309 int mod, regop, rm, vvvv = vex_vreg(); in AVXInstruction() local 1350 int mod, regop, rm, vvvv = vex_vreg(); in AVXInstruction() local 1445 int mod, regop, rm, vvvv = vex_vreg(); in AVXInstruction() local
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| /third_party/skia/third_party/externals/swiftshader/src/Shader/ |
| D | SamplerCore.cpp | 95 Float4 vvvv = v; in sampleTexture() local 304 Float4 vvvv = v; in sampleTexture() local 755 Short4 vvvv = texelFetch ? Short4(As<Int4>(v)) : address(v, state.addressingModeV, mipmap); in sampleQuad2D() local 950 Short4 vvvv = texelFetch ? Short4(As<Int4>(v_)) : address(v_, state.addressingModeV, mipmap); in sample3D() local 1382 …lod, Float &anisotropy, Float4 &uDelta, Float4 &vDelta, Float4 &uuuu, Float4 &vvvv, const Float &l… in computeLod() 1519 …void SamplerCore::computeLod3D(Pointer<Byte> &texture, Float &lod, Float4 &uuuu, Float4 &vvvv, Flo… in computeLod3D() 1656 …void SamplerCore::computeIndices(UInt index[4], Short4 uuuu, Short4 vvvv, Short4 wwww, Vector4f &o… in computeIndices() 1730 …void SamplerCore::computeIndices(UInt index[4], Int4& uuuu, Int4& vvvv, Int4& wwww, const Pointer<… in computeIndices() 2006 …Vector4s SamplerCore::sampleTexel(Short4 &uuuu, Short4 &vvvv, Short4 &wwww, Vector4f &offset, Poin… in sampleTexel() 2115 …Vector4f SamplerCore::sampleTexel(Int4 &uuuu, Int4 &vvvv, Int4 &wwww, Float4 &z, Pointer<Byte> &mi… in sampleTexel()
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| /third_party/node/deps/v8/src/diagnostics/ia32/ |
| D | disasm-ia32.cc | 694 int mod, regop, rm, vvvv = vex_vreg(); in AVXInstruction() local 774 int mod, regop, rm, vvvv = vex_vreg(); in AVXInstruction() local 878 int mod, regop, rm, vvvv = vex_vreg(); in AVXInstruction() local 922 int mod, regop, rm, vvvv = vex_vreg(); in AVXInstruction() local 1010 int mod, regop, rm, vvvv = vex_vreg(); in AVXInstruction() local 1051 int mod, regop, rm, vvvv = vex_vreg(); in AVXInstruction() local 1073 int mod, regop, rm, vvvv = vex_vreg(); in AVXInstruction() local 1103 int mod, regop, rm, vvvv = vex_vreg(); in AVXInstruction() local 1246 int mod, regop, rm, vvvv = vex_vreg(); in AVXInstruction() local
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| /third_party/skia/third_party/externals/swiftshader/src/Pipeline/ |
| D | SamplerCore.cpp | 461 Short4 vvvv = address(v, state.addressingModeV, mipmap); in sampleQuad2D() local 663 Short4 vvvv = address(v_, state.addressingModeV, mipmap); in sample3D() local 1114 …lod, Float &anisotropy, Float4 &uDelta, Float4 &vDelta, Float4 &uuuu, Float4 &vvvv, Float4 &dsx, F… in computeLod2D() 1203 void SamplerCore::computeLod3D(Pointer<Byte> &texture, Float &lod, Float4 &uuuu, Float4 &vvvv, Floa… in computeLod3D() 1320 void SamplerCore::computeIndices(UInt index[4], Short4 uuuu, Short4 vvvv, Short4 wwww, const Short4… in computeIndices() 1387 void SamplerCore::computeIndices(UInt index[4], Int4 uuuu, Int4 vvvv, Int4 wwww, const Int4 &sample… in computeIndices() 1725 Vector4s SamplerCore::sampleTexel(Short4 &uuuu, Short4 &vvvv, Short4 &wwww, const Short4 &layerInde… in sampleTexel() 1874 Vector4f SamplerCore::sampleTexel(Int4 &uuuu, Int4 &vvvv, Int4 &wwww, Float4 &dRef, const Int4 &sam… in sampleTexel()
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| /third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Target/X86/Disassembler/ |
| D | X86Disassembler.cpp | 1440 int vvvv; in readVVVV() local
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| D | X86DisassemblerDecoder.h | 585 Reg vvvv; member
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| /third_party/skia/src/core/ |
| D | SkVM.cpp | 1861 int vvvv, // 4-bit second operand register. Pass our x for 3-arg ops. in vex()
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