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Searched defs:vvvv (Results 1 – 7 of 7) sorted by relevance

/third_party/node/deps/v8/src/diagnostics/x64/
Ddisasm-x64.cc890 int mod, regop, rm, vvvv = vex_vreg(); in AVXInstruction() local
967 int mod, regop, rm, vvvv = vex_vreg(); in AVXInstruction() local
1067 int mod, regop, rm, vvvv = vex_vreg(); in AVXInstruction() local
1172 int mod, regop, rm, vvvv = vex_vreg(); in AVXInstruction() local
1242 int mod, regop, rm, vvvv = vex_vreg(); in AVXInstruction() local
1286 int mod, regop, rm, vvvv = vex_vreg(); in AVXInstruction() local
1309 int mod, regop, rm, vvvv = vex_vreg(); in AVXInstruction() local
1350 int mod, regop, rm, vvvv = vex_vreg(); in AVXInstruction() local
1445 int mod, regop, rm, vvvv = vex_vreg(); in AVXInstruction() local
/third_party/skia/third_party/externals/swiftshader/src/Shader/
DSamplerCore.cpp95 Float4 vvvv = v; in sampleTexture() local
304 Float4 vvvv = v; in sampleTexture() local
755 Short4 vvvv = texelFetch ? Short4(As<Int4>(v)) : address(v, state.addressingModeV, mipmap); in sampleQuad2D() local
950 Short4 vvvv = texelFetch ? Short4(As<Int4>(v_)) : address(v_, state.addressingModeV, mipmap); in sample3D() local
1382 …lod, Float &anisotropy, Float4 &uDelta, Float4 &vDelta, Float4 &uuuu, Float4 &vvvv, const Float &l… in computeLod()
1519 …void SamplerCore::computeLod3D(Pointer<Byte> &texture, Float &lod, Float4 &uuuu, Float4 &vvvv, Flo… in computeLod3D()
1656 …void SamplerCore::computeIndices(UInt index[4], Short4 uuuu, Short4 vvvv, Short4 wwww, Vector4f &o… in computeIndices()
1730 …void SamplerCore::computeIndices(UInt index[4], Int4& uuuu, Int4& vvvv, Int4& wwww, const Pointer<… in computeIndices()
2006 …Vector4s SamplerCore::sampleTexel(Short4 &uuuu, Short4 &vvvv, Short4 &wwww, Vector4f &offset, Poin… in sampleTexel()
2115 …Vector4f SamplerCore::sampleTexel(Int4 &uuuu, Int4 &vvvv, Int4 &wwww, Float4 &z, Pointer<Byte> &mi… in sampleTexel()
/third_party/node/deps/v8/src/diagnostics/ia32/
Ddisasm-ia32.cc694 int mod, regop, rm, vvvv = vex_vreg(); in AVXInstruction() local
774 int mod, regop, rm, vvvv = vex_vreg(); in AVXInstruction() local
878 int mod, regop, rm, vvvv = vex_vreg(); in AVXInstruction() local
922 int mod, regop, rm, vvvv = vex_vreg(); in AVXInstruction() local
1010 int mod, regop, rm, vvvv = vex_vreg(); in AVXInstruction() local
1051 int mod, regop, rm, vvvv = vex_vreg(); in AVXInstruction() local
1073 int mod, regop, rm, vvvv = vex_vreg(); in AVXInstruction() local
1103 int mod, regop, rm, vvvv = vex_vreg(); in AVXInstruction() local
1246 int mod, regop, rm, vvvv = vex_vreg(); in AVXInstruction() local
/third_party/skia/third_party/externals/swiftshader/src/Pipeline/
DSamplerCore.cpp461 Short4 vvvv = address(v, state.addressingModeV, mipmap); in sampleQuad2D() local
663 Short4 vvvv = address(v_, state.addressingModeV, mipmap); in sample3D() local
1114 …lod, Float &anisotropy, Float4 &uDelta, Float4 &vDelta, Float4 &uuuu, Float4 &vvvv, Float4 &dsx, F… in computeLod2D()
1203 void SamplerCore::computeLod3D(Pointer<Byte> &texture, Float &lod, Float4 &uuuu, Float4 &vvvv, Floa… in computeLod3D()
1320 void SamplerCore::computeIndices(UInt index[4], Short4 uuuu, Short4 vvvv, Short4 wwww, const Short4… in computeIndices()
1387 void SamplerCore::computeIndices(UInt index[4], Int4 uuuu, Int4 vvvv, Int4 wwww, const Int4 &sample… in computeIndices()
1725 Vector4s SamplerCore::sampleTexel(Short4 &uuuu, Short4 &vvvv, Short4 &wwww, const Short4 &layerInde… in sampleTexel()
1874 Vector4f SamplerCore::sampleTexel(Int4 &uuuu, Int4 &vvvv, Int4 &wwww, Float4 &dRef, const Int4 &sam… in sampleTexel()
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Target/X86/Disassembler/
DX86Disassembler.cpp1440 int vvvv; in readVVVV() local
DX86DisassemblerDecoder.h585 Reg vvvv; member
/third_party/skia/src/core/
DSkVM.cpp1861 int vvvv, // 4-bit second operand register. Pass our x for 3-arg ops. in vex()