Searched refs:nodeIdStr (Results 1 – 1 of 1) sorted by relevance
522 std::string nodeIdStr; in GetGameLayer() local537 nodeIdStr = line.substr(startPos + start.length(), endPos - startPos - start.length()); in GetGameLayer()538 LOGD("ProfilerFPS::nodeIdStr: (%s)", nodeIdStr.c_str()); in GetGameLayer()541 if (!nodeIdStr.empty()) { in GetGameLayer()542 std::stringstream ss(nodeIdStr); in GetGameLayer()