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Searched refs:createProgram (Results 1 – 19 of 19) sorted by relevance

/test/xts/acts/graphic/webGL/entry/src/ohosTest/js/test/
DWebGL1.program.js19 import {checkError, createProgram, getColorUint8Array} from './WebGL1';
90 let program = gl.createProgram();
104 let program = gl.createProgram();
118 let program = gl.createProgram();
166 let program = gl.createProgram();
180 let program = gl.createProgram();
232 let program = gl.createProgram();
251 let program = gl.createProgram();
271 let program = gl.createProgram();
320 let program = gl.createProgram();
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DWebGL2.uniform.js19 import {checkError, createProgram, getColorUint8Array,clear,WEBGL2_FRAGMENT_SHADER_DEMO} from './We…
50 let p = createProgram(gl, `#version 300 es
76 let p = createProgram(gl, `#version 300 es
196 let p = createProgram(gl, `#version 300 es
224 let p = createProgram(gl, `#version 300 es
347 let p = createProgram(gl, `#version 300 es
376 let p = createProgram(gl, `#version 300 es
473 let p = createProgram(gl, `#version 300 es
502 let p = createProgram(gl, `#version 300 es
670 let p = createProgram(gl, `#version 300 es
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DWebGL1.uniform.js19 import {checkError, createProgram, getColorUint8Array} from './WebGL1';
63 let p = createProgram(gl, vSource, fSource);
90 let p = createProgram(gl, vSource, fSource);
178 let p = createProgram(gl, vSource, fSource);
206 let p = createProgram(gl, vSource, fSource);
275 let p = createProgram(gl, vSource, fSource);
306 let p = createProgram(gl, vSource, fSource);
408 let p = createProgram(gl, vSource, fSource);
440 let p = createProgram(gl, vSource, fSource);
530 let p = createProgram(gl, vSource, fSource);
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DWebGL1.attribute.js19 import {checkError, createProgram, getColorUint8Array} from './WebGL1';
84 let p = createProgram(gl, vSource, fSource);
118 let p = createProgram(gl, vSource, fSource);
199 let p = createProgram(gl, vSource, fSource);
229 let p = createProgram(gl, vSource, fSource);
313 let p = createProgram(gl, vSource, fSource);
343 let p = createProgram(gl, vSource, fSource);
441 let p = createProgram(gl, vSource, fSource);
475 let p = createProgram(gl, vSource, fSource);
562 let p = createProgram(gl, vSource, fSource);
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DWebGL1.js59 export function createProgram(gl, vSource, fSource, beforeLink) { function
83 let program = gl.createProgram();
DWebGL1.shader.js19 import {checkError, createProgram, getColorUint8Array} from './WebGL1';
496 let program = gl.createProgram();
531 let program = gl.createProgram();
561 let program = gl.createProgram();
589 let program = gl.createProgram();
614 let program = gl.createProgram();
DWebGL2.js15 export function createProgram(gl, vSource, fSource, beforeLink) { function
39 let program = gl.createProgram();
DWebGL2.transform.js19 import {checkError, createProgram, getColorUint8Array,clear,WEBGL2_FRAGMENT_SHADER_DEMO} from './We…
245 let p = createProgram(gl, `#version 300 es
306 let p = createProgram(gl, `#version 300 es
472 let p = createProgram(gl, `#version 300 es
548 let p = createProgram(gl, `#version 300 es
611 let p = createProgram(gl, `#version 300 es
715 let p = createProgram(gl, `#version 300 es
777 let p = createProgram(gl, `#version 300 es
886 let p = createProgram(gl, `#version 300 es
967 let p = createProgram(gl, `#version 300 es
DWebGL2.vertex.js19 import {checkError, createProgram, getColorUint8Array,clear,WEBGL2_FRAGMENT_SHADER_DEMO} from './We…
50 let p = createProgram(gl, `#version 300 es
100 let p = createProgram(gl, `#version 300 es
289 let p = createProgram(gl, `#version 300 es
333 let p = createProgram(gl, `#version 300 es
519 let p = createProgram(gl, `#version 300 es
563 let p = createProgram(gl, `#version 300 es
750 let p = createProgram(gl, `#version 300 es
794 let p = createProgram(gl, `#version 300 es
981 let p = createProgram(gl, `#version 300 es
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DWebGL2.buffer.js19 import {checkError, createProgram, getColorUint8Array,clear,WEBGL2_FRAGMENT_SHADER_DEMO} from './We…
50 let p = createProgram(gl, `#version 300 es
110 let p = createProgram(gl, `#version 300 es
269 let p = createProgram(gl, `#version 300 es
388 let p = createProgram(gl, `#version 300 es
444 let p = createProgram(gl, `#version 300 es
611 let p1 = createProgram(gl, vCode, fCode);
653 let p2 = createProgram(gl, vCode, fCode);
1107 let p = createProgram(gl, `#version 300 es
1248 let p = createProgram(gl, `#version 300 es
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DWebGL1.texture.js19 import {checkError, createProgram, getColorUint8Array} from './WebGL1';
273 let {program, vertexShader, fragmentShader} = createProgram(gl, `
368 let {program, vertexShader, fragmentShader} = createProgram(gl, `
441 let {program, vertexShader, fragmentShader} = createProgram(gl, `
769 let {program, vertexShader, fragmentShader} = createProgram(gl, `
872 let {program, vertexShader, fragmentShader} = createProgram(gl, `
1300 let {program, vertexShader, fragmentShader} = createProgram(gl, `
1448 let {program, vertexShader, fragmentShader} = createProgram(gl, `
1534 let {program, vertexShader, fragmentShader} = createProgram(gl, `
1797 let {program, vertexShader, fragmentShader} = createProgram(gl, `
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DWebGL2.texture.js19 import {checkError, createProgram, getColorUint8Array,clear,WEBGL2_FRAGMENT_SHADER_DEMO} from './We…
51 let p = createProgram(gl, `#version 300 es
235 let p = createProgram(gl, `#version 300 es
400 let p = createProgram(gl, `#version 300 es
580 let p = createProgram(gl, `#version 300 es
787 let p1 = createProgram(gl, vCode, fCode);
840 let p2 = createProgram(gl, vCode, fCode);
1124 let { program, vertexShader, fragmentShader } = createProgram(gl, `#version 300 es
1303 let { program, vertexShader, fragmentShader } = createProgram(gl, `#version 300 es
1702 let p = createProgram(gl, `#version 300 es
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DWebGL2.query.js19 import {checkError, createProgram, getColorUint8Array,clear,WEBGL2_FRAGMENT_SHADER_DEMO} from './We…
DWebGL2.sync.js19 import {checkError, createProgram, getColorUint8Array,clear,WEBGL2_FRAGMENT_SHADER_DEMO} from './We…
DWebGL1.common.js19 import {checkError, createProgram, getColorUint8Array} from './WebGL1';
50 function createProgram(gl, vSource, fSource) { function
74 let program = gl.createProgram();
1087 let {program} = createProgram(gl, `
DWebGL2.sampler.js19 import {checkError, createProgram, getColorUint8Array,clear,WEBGL2_FRAGMENT_SHADER_DEMO} from './We…
DWebGL1.enum.js19 import {checkError, createProgram, getColorUint8Array} from './WebGL1';
DWebGL2.enum.js19 import {checkError, createProgram, getColorUint8Array,clear,WEBGL2_FRAGMENT_SHADER_DEMO} from './We…
DWebGL1.buffer.js19 import {checkError, createProgram, getColorUint8Array} from './WebGL1';