Searched refs:currentFinger (Results 1 – 1 of 1) sorted by relevance
424 uint32_t currentFinger) in AddPinterItems() argument427 pinterItem1.SetPointerId(currentFinger); in AddPinterItems()428 pinterItem1.SetOriginPointerId(currentFinger); in AddPinterItems()429 pinterItem1.SetDisplayX(fingerStatus[currentFinger].second.px_); in AddPinterItems()430 pinterItem1.SetDisplayY(fingerStatus[currentFinger].second.py_); in AddPinterItems()431 pinterItem1.SetRawDisplayX(fingerStatus[currentFinger].second.px_); in AddPinterItems()432 pinterItem1.SetRawDisplayY(fingerStatus[currentFinger].second.py_); in AddPinterItems()433 pinterItem1.SetPressed(fingerStatus[currentFinger].first); in AddPinterItems()434 event.UpdatePointerItem(currentFinger, pinterItem1); in AddPinterItems()437 if (index == currentFinger) { in AddPinterItems()