Searched refs:g_playingThread (Results 1 – 2 of 2) sorted by relevance
135 static std::thread g_playingThread; variable372 g_playingThread = std::thread(Play); in StartRender()380 g_playingThread = std::thread(Play); in StartRender()408 if (g_playingThread.joinable()) { in StopRender()409 g_playingThread.join(); in StopRender()
139 static std::thread g_playingThread; variable376 g_playingThread = std::thread(Play); in StartRender()384 g_playingThread = std::thread(Play); in StartRender()412 if (g_playingThread.joinable()) { in StopRender()413 g_playingThread.join(); in StopRender()