Searched refs:winRectInScreen (Results 1 – 1 of 1) sorted by relevance
373 Rect winRectInScreen = GetVisibleRect(screenRect, win.GetRectInScreen()); in GetUiWindows() local374 Rect visibleArea = winRectInScreen; in GetUiWindows()375 if (!RectAlgorithm::ComputeMaxVisibleRegion(winRectInScreen, overplays, visibleArea)) { in GetUiWindows()384 winWrapper.bounds_ = winRectInScreen; in GetUiWindows()387 … if (RectAlgorithm::ComputeIntersection(winRectInScreen, overWin, intersectionRect)) { in GetUiWindows()392 overplays.emplace_back(winRectInScreen); in GetUiWindows()